Eder said:The tools you need are ModelC, PEOViewer, and the PEO exporter plugin for 3d exploration. Oh, and 3d exploration, too.
Basically, open the model in 3d exploration, save as a PEO, open that in PEOViewer, save data to c:\, then open modelC and your model is there. Follow the specifics that are in the tutorial to make sure everything exports right.
I'm afraid there's no easier way to do this, since the tutorial mentions a lot of details that can give you unexplainable errors in the engine.
Hmm, I tried using the lightwave converter (by exporting my file as a .lwo then running the converter). It seemed to work...it generated a .wcp file. How do I convert the .wcp file to an .iff? Am I totally off here?