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  1. S

    Progress Update #2

    I only drop in here once ever couple months, but each time its well worth it. I echo most of the sentiments out there lately; mostly Howard is a God with modeling, but also the story should be modest and reasonable. The best times in privateer were counting commodities to see how many runs i...
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    An Update!

    I also think it would be cool and reasonable at smaller outposts/depots to have capship just park next to the base, and just use flexible cables for any refueling, and rely on shuttles for any personel exchanges. This way you dont need to worry as much about having all capships fit a uniform...
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    An Update!

    Glorious work, everyone. I think the new station looks stellar (no pun), very fitting for the time frame. Though I will agree that it seems way too elaborate and posh to be a simple landreich refueling station. This looks more like a sizable outpost than a utilitarian refueling spot. Also...
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    Question about modular components.

    Militias need capital ships in much the same way as police officers need guided missile cruisers. -LOAF HAHAHA Thats awesome.. It kills me :D
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    Hydra Cockpit WIP

    The skills of Howard Day's digital hands are so amazingly improbable, they're said to have been sprinkled with god-dust.
  6. S

    Features?

    I seeee . . . much better! So are kitty cap ships going to be much harder to sink in this than they were in other games, say WC1. Because that really was far too easy to be interesting. The only times I got hurt assaulting a cap ship were when I got in my wingman's line of fire. Will you...
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    Features?

    I was with you till you said the player will need to pay for pilots dumb enough to get themselves fragged. In all my memory of WC or any game for that matter, I cant remember ANYONE short of the confeds willing to pay for a new ship should you lose yours. A hired pilot losing his ship is kind...
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    Progress Update

    Thanks Howard! Did not mean to sound impatient if I did, simply curious and excited. Very impressed, as we all are.
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    Progress Update

    Oh, thanks Lt Death, does a year or two include the demo? Or might that be nearer at hand?
  10. S

    Progress Update

    To expand on BattleFate's comment on being able to bring ordinance with you as cargo, and having it installed at a base, this might also work well with the idea of having a mechanic on board. With a mechanic, perhaps you could load your missiles at a base whether or not they've a shipyard...
  11. S

    Progress Update

    Excellent idea. In other news: Hows the progress going? What are you all working on now? Does there seem to be light at the end of the tunnel? Is it getting closer?
  12. S

    Features?

    And will there be definite/insurmountable limits on the number of cargo ships you can hire? Can I just fly with one? Or could I hire a few, along with some wingmen/women, and fly them all together as a convoy, making each trip more lucrative?
  13. S

    Features?

    And what about space stations? Can you own space stations? Or BUILD them! Wouldn't that be cool? Ah daydreams . . .
  14. S

    Features?

    So, what has been decided on the ability to purchase and pilot large transport ships (ie old-school Drayman class) I would understand if that was decided against, but it would be cool to see shipping become viable on a massive scale. On that same vein, has there been any consideration given to...
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