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    Missile Slingshot bug

    That is incorrect. The speed matching function sets your base speed (notably speed, not velocity, for some odd reason) to that of the target. You can then use your own engine + burner to add another 1000-1200 kps to that, enabling you to catch stuff. I did have a pilot I couldn't catch at...
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    Missile Slingshot bug

    Let's not get carried away. The physics here are fairly simple and dictate a max *speed* equal to the sum of the speed of the two (small piece of cargo vs big bulking ship). This can be seen fairly straightforwardly by simply chosing a different reference system (as we are free to do per...
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    Privateer Remake 1.0 - Bugs

    Mouse control issue When flying, center mouse. Open e.g. map screen. Move mouse. Close map screen. Mouse is still centered. Move mouse *slightly*. Mouse now jumps to whereever it was moved to on the map screen (apart from the *slight* movement above). The same issue exists on e.g. bases, where...
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    Possible bugs... discuss

    I've seen this said in other places as well, but I'm not sure I quite understand it. When I take a huge hit on one side, I can *see* it take a notch out of my armor. I can *see* if it penetrates to the hull. This by simply looking at the shield/armor/ship display always visible. So you're saying...
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    Possible bugs... discuss

    Instead of spamming the bugs-list (sticky'd), please discuss *possible* bugs in other threads, e.g. this one. Here are a couple of oddities I've noticed, but won't go so far as to characterize as bugs (or "canon-deviations") yet. Armor The damage percentage is incorrectly calculated. E.g...
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    The Proper Remake?

    Here's a compilation. I've tried to remove duplicates. I've also tried to take out the bug reports (new section at bottom now). * Make key bindings more in line with the original * Increase damage due to collisions * A solution for the asteroid problem (they need to be dangerous like in the...
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    The Proper Remake?

    - Mission Computer should not give cargo missions to Pirate Bases. - Confed officers should not hang out in Pirate Base bars.
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    Cycling MFD screens

    Check the manual or the vegastrike.config file (look for the section called key bindings). o and O possibly do what you are looking for.
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    Can't use tractor beam?

    How do I get a tractor beam for my turret?
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    How can I make friends?

    Who's love do you want to feel? Random killings of retros and pirates will get you friends with everyone but these two factions, for instance.
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    roman lynch

    On the last mission he sends you on, he has his big fat good try and kill you. You know, the goon he says is off "dealing with a labor dispute" or some such. Oddly enough, Lynch won't be waiting for you to come back with any grievances ;-) As for what to do now? What did Lynch tell you? There...
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    Can We Have A Sticky Thread For All Known Bugs?

    We've talked about the issue of the AI many times on the board and there doesn't appear to be *any* cheating done by the AI. Autopilot currently requires that enemies are 10k away. How you managed to get enemies within shooting distance... (well, the animation does take some time, so if you...
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    Hostile "queue" issue/bug

    Doesn't the manual say nearest? Anyway... I'm pretty sure the original switched through all hostiles - and that's great, IMO, it just needs to target the closest first.
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    ITTS bug?

    Or unless you are using "match speed". Or sliding. Or...
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    Can you adjust Joystick dead zone?

    To adjust sound effects and music, use ".," and "<>" (down/up for effects and music, respectively). You need to be in space in order for this to work. It is also possible to customize individual sound levels, but for that you'd have to go crawling through files again ;-) Btw, the deadband...
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    Can you adjust Joystick dead zone?

    On my Windows box, the save games would appear to reside in the following folder: C:\Program Files\Vegastrike\Privateer\.privateer100\save File names correspond exactly to save game names, so I'm assuming that simply deleting a game here would do the trick...
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    Can you adjust Joystick dead zone?

    Yes, check your vegastrike.config file. I'm almost certain this is the line, you are looking for: <var name="deadband" value="0.05"/> I know the one for mouse is: <var name="mouse_deadband" value="0"/> (so the other would almost have to be stick, since it doesn't make much sense to...
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    Hostile "queue" issue/bug

    When killing an opponent, the targetting system switches to a new opponent. The problem lies in how it chooses this opponent if there are more than one present. I've often had the target switched to an opponent 30k+ away, while there were still enemies right on my tail shooting me to bits...
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    The Oxford missions

    Just out of curiosity, what do these two lines in the config mean? <var name="turn_cheat" value="true"/> <var name="ai_cheat_dot" value=".993"/> The latter value varies from .999 on easy to .98 on impossible.
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    Mouse Drag option broken?

    If I select "Drag to Steer" in mouse control, all movements in the game are *extremely* jerky. It seems like it's using a very large step-size (identical to the arrow key step-size, btw). Is this on purpose? (if so, what's the rationale behind it?) Is there a setting where I can change it...
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