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    cvsroot?

    bump
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    Mission Reward Generator

    I'm a C++ programmer, myself; my problem is figuring out WHAT to change where; --finding where the work for any particular thing is done in the vegastrike engine. I wanted to change the targeting so that it would pick the nearest hostile, but aften spending many hours trying to figure out where...
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    End of story....?

    Life is tough, then you go to Oxford. ;-)
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    cvsroot?

    Hi, I just did a search of the forum for "cvs" and got no results. What's the path to the remake's cvsroot? Thx.
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    Problem with Kaydence missions (spoilers?)

    That's weird! Didn't happen to me... never heard from any insurgency ...unless my memory of it got wiped-out... (which is quite possible).
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    Mission Reward Generator

    Excellent list! I'd like to suggest a few more items: Establishing an "easy", central trade route, comprising systems between Troy and New Detroit, but with lowest profitability. Increasing difficulty as the jump-count distance increases away from this easy corridor (but increasing the...
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    You know you're a privateer when...

    When you ONLY go to the washroom if and when the game crashes, and, on the way there, you wonder what you'll bring back to "maximize the run", and look for the keyboard to press H every time you step through a door, and periodically look at the floor, to check for asteroids coming up.
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    Cap ships

    I took one out for a test of my laser theory. Lasers have more range than any other gun, so I put 4 lasers on my centurion, flew to a safe distance of the Paradigm, put speed to zero, matched my speed, then started firing towards it and tapped on afterburner to get closer, until my bolts started...
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    Astronomical trouble brewing...

    Fedora Core 2. I couldn't figure out gaim, but I downloaded yahoo messenger for redhat 9, with fingers and toes crossed, and so far it seems to work, but I havent tried the chat yet. EDIT: Done, had a chat with Spirit, and I'm working on gas giants, for now. Thanks spirit and forlarren.
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    Astronomical trouble brewing...

    Thanks. I had gaim already installed. Just didn't know what it was... ;-) Okay, so I fired it up, but it has no apparent way of setting up an account. I chose screen name and password, but when I try to login it tells me that authentication has failed. Uh, never mind, I went to yahoo.com and...
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    Astronomical trouble brewing...

    Okay, in vegastrike.config, under name="universe", where it says, <var name="GasRelativeToPrimary" value=".4"/> We could change that to, <var name="GasRelativeToPrimary" value="1.0"/> ...if my theory is correct that this relates to relative radius sizes; IOW, might as well make...
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    Astronomical trouble brewing...

    Ok, I also found a python file: generate_dyn_universe.py, which looks like it relates to it. Ok. Not sure what YM is. I have a "lICQ" and an IRC client that came with my Linux installation, but I never used them. Ok, I used ICQ years ago in Windows. EDIT: I just created an ICQ account...
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    Astronomical trouble brewing...

    Allright, where's the system autogen? I got the cvs download.
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    Astronomical trouble brewing...

    Spirit, I know this is just a game, but if no more effort is involved one way or the other, it would be nice if it hints at reality. Gas giants are a lot bigger than rocky planets. But if they were twice the diameter, at least, it would be more acceptable. And only gas giants should have rings...
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    2 bugs

    bool TargThreat( Unit *me, Unit *target ) { if(!TargAll(me,target)) return false; if(target->isUnit()==MISSILEPTR) return false; if(target->Target()==me) return true; if(me->Threat()==target) return true; return false; } bool TargNear( Unit *me, Unit *target ) { static bool...
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    2 bugs

    By the way, you're comparing floats for equality here: bool FireKeyboard::ShouldFire(Unit * targ) { float dist=FLT_MAX; float mrange; if (gunspeed==.0001) { parent->getAverageGunSpeed (gunspeed,gunrange,mrange); } Not sure how to fix it since I don't know what gunspeed is..
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    2 bugs

    Looks like there's already a function... void FireKeyboard::NearestTargetKey(const KBData&,KBSTATE k) { if (g().neartargetkey!=PRESS) g().neartargetkey = k; if (k==PRESS) ExamineWhenTargetKey(); } But I don't see where the work gets done... I don't believe it would be this...
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    ITTS bug?

    Yes, basic repair is useful; I try to do a basic repair every time I land. By the way, shots NEVER curve; but they may look curved if you are turning while shooting, just like turning when shooting water with a garden hose. Each drop moves in a straight line, but the pattern of drops may look...
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    Astronomical trouble brewing...

    I was just cruising around, went into a system called TCSC3102. I don't know whether it is scripted or randomly generated. Either way, I found anomalies to report: Planets cannot exist in such close proximity. They could not form that way, and if they did they'd soon clash and merge into one...
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    2 bugs

    1) Most ships have 16 of space for equipment, which should be plenty. What I've noticed is sometimes you can end up with duplicates. I once had the same item twice: Once under "Engine" and once again under "Engines" categories. Also I found I had plasteel AND tungsten armors. If you get rid of...
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