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  1. skymaster

    Defiance's Eyecandy Thread

    Outstanding work. Congratulations! That triple turret is an antimatter gun? Also, what is the purpose of those big cylinders in the starboard and port? I imagined they were the hangars, but the hangar is in the stern between the engines.
  2. skymaster

    Defiance's Eyecandy Thread

    The Morning Star is supposed to be armed with three particle cannons. It looks like she received an upgrade. There seems to be 2 different types of cannons. I recognize the two original particle cannons. I wonder what are the other two.
  3. skymaster

    Defiance's Eyecandy Thread

    Beautiful work!
  4. skymaster

    Updated Midway for Secret Ops Revealed! (August 12, 2018)

    Beautiful. The ship launchers, however, look like a Photon Torpedo launcher.
  5. skymaster

    Classic Joystick Evokes Hardware Nostalgia (May 19, 2018)

    I killed lots of cats and bugs with QS. Bought it on 1997.
  6. skymaster

    ship editing?

    I just found this post. It worked beautifully. I switched the Stiletto for the Epee on the first mission and the Stiletto for the Wraith (I downgraded it) on the second. It's a whole new game. I don't know why, the the guns ans missile names returned to the original names, but the sound and...
  7. skymaster

    Last Line of Defence

    Ops! The link redirects to http://wcuniverse.de.to/ which returns an http 404 error
  8. skymaster

    Last Line of Defence

    UAU! Just UAU!
  9. skymaster

    Wing Commander Prophecy: Secret Ops Model Update Pack

    Beautiful! What about the jump engines?
  10. skymaster

    Wing Commander Prophecy: Secret Ops Model Update Pack

    The F-103 Excalibur is my favorite all time fighter. I think it should have the blue glow of the jump engines, like in the Vampire and other jump capable fighters. Maybe the glow could be red, like in the Dragon.
  11. skymaster

    New Vaktoth Ready For Post-War Battle (September 5, 2017)

    Great design! I wonder where The Cats put the landing gears and the missiles.
  12. skymaster

    Nephilim Remodels

    http://enigma.de.to/ returns a http 404 error (page not found).
  13. skymaster

    Nephilim Remodels

    The Skate B is an anti-bomber group, carrying one Mirv which splits into 3 FF missiles. A Skate group with a rapid fire plasma gun would be a formidable foe. The idea of a SWACS pod for skates is brilliant. The R version does not seem right. IMO, a Red RAY with 2 or 4 torps would be great. Maybe...
  14. skymaster

    The Saga Continues! (April 6, 2017)

    This is the very best post of the Year! Thanks and very special thanks to Klavs too.
  15. skymaster

    Ship Conversion

    thanks for the reply, but is it really necessary do overwrite an existing VDU Icon ? Is it not possible to add more ICONS and ID's to the game, maybe patching it somehow ? Does capships VDU target Icons have the same behavior as fighters and corvettes ? Fighters need green, yellow and red...
  16. skymaster

    Ship Conversion

    The target Icon. I found out. We have to change the ship ID of the ship using WCPEDIT 1.8 Thanks for the reply! However, how do We add more ship icons ? Let's say we want to use Border Worlds Ships, Old WC ships or Kilrathi ships. We have the tools available to convert the ships, but not...
  17. skymaster

    Ship Conversion

    Why every ship converted has the piranha's VDU ? How do we change that, for example to use the Tigershark's ?
  18. skymaster

    Turrets and components

    Thanks! Very Helpful! When you say that turrets don't fire, you really mean they don't fire at all ? Once the fighter cover is destroyed, a cap ship has no means to defend itself by returning fire ?
  19. skymaster

    Medals and Promotions

    Is it possible to modify the kill board (KB) in order to display Medals and current Rank ? Maybe creating a hot spot in the KB ? Since it's possible to create global variables and manipulate them during the campaign, it's ease to assign medals and promotions (or demotions) as the game unfolds.
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