Recent content by Zeog

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    Contribute 3D Models

    The luxury goods container is now textured and can be seen at: http://vegastrike.sourceforge.net/forums/viewtopic.php?t=4408
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    Cockpit mod

    Looks sweet, can't wait for the improvement to be added! (e.g. light reflections on monitors, but aligning the diplayed content with the screen side could be a problem) But is there the posibility to add some alpha to the edges? I very much hope that the engine supports alpha blending the hud...
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    Contribute 3D Models

    Luxury Goods This model is really a pain! With a limit of 350 tris I'm not able to model all those details of the blue print (i.e. really round cans with a nice looking lid on top). This is an attempt for a LOD version with 320 tris. Comments and suggenstions on how to improve it are very...
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    Prospective Remake Modelers Look Here

    Yes, there really are 8 vertices. (counting is a hard job ;) ) I also think that the above example is not good modelling. But I felt that I was driven into such things due to having a limit of only a few hundred tris for a rather complex shape. So do I understand that right, that the really...
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    Prospective Remake Modelers Look Here

    "Dirty" Modelling Techniques In an attempt to save triangle faces I developed some really "dirty" techniques. Now I am not sure whether such techniques are "allowed" for game models. An example is provided at the bottom: Instead of the left object (12 vertices, 5 quads = 10 triangles) I...
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    Privateer Remake 1.0 - Bugs

    Steltek Drone After I got the steltek gun at the derelict, I flew back to Rygannon and got my mission payment. Then I did not know what to do. Since it appeared that I could not harm the drone, I frist ran away. But then I found out, that proton torpedos harm the drone without first harming the...
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    Contribute 3D Models

    Ship components and small stuff Hi, i would like to make some of that small stuff like that cargo item you just posted. Also I could contribute a modeled version of space ship components. Currently, when one destroys a ship, those components will fly around in boxes X-D I would model them as...
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