That looks really good! I don't know the technical details of Tabletop Simulator rendering, but they really make those models sparkle.
The Gilgamesh was always one of my favorite designs, so it's nice to see it for once!
The aesthetics and gameplay are pretty clearly a direct copy of Escape Velocity Nova. That was one of my favorite games of twenty years ago, and for years I always wondered why nobody ever followed up on it. But then this came out, and I barely played it past the tutorial. Oh well.
It makes you wonder why they removed it in the first place.
Eh, is this really true? I was 13 when I joined the CIC, and I'd been playing the games since I was six. I don't think I'm some weird outlier, a lot of people play the games as kids and have fond memories of them which probably is why...
I'm glad to hear about the Lightnings! I was wondering about them the other day, they're an iconic bit of cold war aviation history but a lot of that is disappearing.
I wonder what will eventually happen to the Rapier. I guess it'll stay together for now, but how long will it? And should it...
Well, the upside to making a Wing Commander as opposed to a Star Wars game is that you could bring back Mark Hamill's character fairly painlessly.
Do these actually exist anywhere? The only place I've found that deals with internal values are this save game editor and that explicitly states it doesn't work with weapons values. Other than that I think HCl was the only one to work with the game data and that was a decade ago.
This post and the other update were right next to one about 3D printed ships, which made me wonder – has anyone gotten someone to sign a 3D print?
There's probably some technical bits to making sure the ink holds, you'd need something big enough to sign and if you sent a Hornet or Excalbur to...
I wonder if this explains the unresponsiveness J. Allen Brack and others in Origin's QA department reported They wouldn't have been able to implement their balance proposals when it was being rewritten completely already.