I had the honor of meeting Chris a few months ago, and over some Mexican food we got into it about this subject of physics in space. The long complicated discussion ends up boiling down to Chris explaining that the faster a ship goes the more force the pilot will be experiencing in order to...
Hey, I just saw the news post about this. Apparently that's what it takes to alert me that I have messages.
I wanted to use them to put together notional tactics diagrams for Star Citizen based on our current guestimations of how the physics and weapons will work. Since SC has a shortage of...
Years ago I downloaded two pages full of WC 1/2 sprites from somewhere on CIC, and now I can't find them. The one link I found was broken. Does anyone still have those, or know of a working link for them?
Thank you!
I come here all the time hoping to find new artwork just like this. Huge thanks to the people who put it together, I wish we could see even more from the WC2 era.
Agreed
Everything that article said is 100% true. Roberts played a LOT of "Here's something you love...now it's DEAD!" in his story lines. WC is a great continuity, but the plot twists should have been given to someone who could tell a better story.
There's a lot of conflicting interpretations of WC in general. I think we've reached a point where we all kind of have our own ideas of what we want it to be, and even the cannon conflicts with itself a lot. For my part, I can't understand how those kinds of kill scores even make a war. If...
Heh, I never noticed that before. On the back of the WC2 box they have you blowing up WC1 style Dralthi's. I guess that never quite made it into the game.
I had never noticed that hole in the original game. The Fralthra in general seemed more like "just an ugly blob" than any of the other sprites, but now that we can really look at it, that's a good assumption to make. Too bad though, I always just assumed the fighters came out from underneath...