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	    <title>Wing Commander CIC</title>
		<link>http://www.wcnews.com</link>
	    <description>Official news, fan projects and topics of particular interest to Wing Commander fans.</description>
		<language>en-us</language>
		<ttl>60</ttl>
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			<url>http://www.wcnews.com/cicban/cicbutton_white.gif</url>
			<title>Wing Commander CIC</title>
			<link>http://www.wcnews.com</link>
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			<title>Vega Sector Reinforcements Inbound</title>
			<link>http://www.wcnews.com/index.shtml#11639</link>			
			<description><![CDATA[Here's a preview of new designs that Klavs is working to bring to the Shapeways model factory.  If all goes according to plan, this foursome may be available in a future bundle pack together.  It's an interesting assortment of ships - Rapier, Super Wing Commander Rapier, Scimitar and Dralthi - and they all look fantastic!]]></description>
			<content:encoded><![CDATA[Here's a preview of new designs that <a href="/chatzone/members/klavs81.4087/">Klavs</A> is working to bring to the <a href="http://www.shapeways.com/shops/terranfleetsupply">Shapeways</A> model factory.  If all goes according to plan, this foursome may be available in a future bundle pack together.  It's an interesting assortment of ships - Rapier, Super Wing Commander Rapier, Scimitar and Dralthi - and they all look fantastic!<P><CENTER><A HREF="/newestshots/full/klavs_models5.jpg"><IMG SRC="/newestshots/thumb/klavs_models5t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_models6.jpg"><IMG SRC="/newestshots/thumb/klavs_models6t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_models7.jpg"><IMG SRC="/newestshots/thumb/klavs_models7t.jpg" WIDTH="267" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">I've ordered prototypes of these, just to make sure everything is working before I release them to you guys. :) I'll also update the single Scimitar when I confirm that the prototype is working.<P>All ships are scaled to their correct sizes, except I actually made the Dralthi a couple meters shorter than cannon (28M) since it already looked to big by comparison. The Super Rapier has similarly been scaled up slightly, reflecting a slightly larger spacecraft. Mostly to keep the canopies the same size as modeled.<P>The 1-600 scale ships wind up being nearly the same size as some of the old Star Wars action fleet Micro Machines, and conceivably if you had any of those little stands remaining, you could drill a small hole and mount them on a stand.<P>Hmm... Might have to design a stand... </font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-16</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11639/</guid>
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			<title>Academy Just Two Weeks Away!</title>
			<link>http://www.wcnews.com/index.shtml#11644</link>			
			<description><![CDATA[Wingnuts now have less than 14 days to prepare for the release of Wing Commander Academy on DVD!  All thirteen episodes of the television series will be available in this set starting on May 29, 2012.  Barnes &amp; Noble and Deep Discount have some of the lowest prices, and there's still time to order from Amazon.]]></description>
			<content:encoded><![CDATA[<A HREF="/newestshots/full/wcadvdbox_new.jpg"><IMG SRC="/newestshots/thumb/wcadvdbox_newt.jpg" WIDTH="109" HEIGHT="150" align="right" hspace="5"></A>Wingnuts now have less than 14 days to prepare for the release of Wing Commander <A href="/wca/">Academy</A> on <a href="http://www.amazon.com/exec/obidos/ASIN/B005GYXO30/wingcommander-20">DVD</A>!  All thirteen episodes of the television series will be available in this set starting on May 29, 2012.  <a href="http://www.barnesandnoble.com/w/dvd-wing-commander-academy-complete-series/23831162">Barnes &amp; Noble</A> and <A href="http://www.deepdiscount.com/dvd/WING-COMMANDER-ACADEMY-COMPLETE-SERIES">Deep Discount</A> have some of the lowest prices, and there's still time to order from <a href="http://www.amazon.com/exec/obidos/ASIN/B005GYXO30/wingcommander-20">Amazon.com</A> with release date delivery!<tt><blockquote><font color="#000000">A spirited and elite corps of novice fighter pilots attends the Wing Commander Academy in the year 2655. Often thrust into battle against the mighty and ruthless Kilrathi race, the crew must master daring manoeuvres and veer through constant danger to save the world. Sedate and honorable Maverick, devil-may-care and impulsive Maniac, and serious-minded, cautious and competent Archer make up a quarter of the cadet wing at the academy under their brilliant, if argumentative, captain, Commodore Tolwyn. </font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-15</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11644/</guid>
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			<title>Scimitar Prepares to Slice Up a Dralthi</title>
			<link>http://www.wcnews.com/index.shtml#11636</link>			
			<description><![CDATA[And to further get you in the Academy mood, here's another beautiful NinjaLA sketch.  The CF-105 Scimitar was the workhorse of the cadets flying off the Tiger's Claw, and soon you'll get to watch them again in the new high quality release!]]></description>
			<content:encoded><![CDATA[And to further get you in the <A href="http://www.amazon.com/exec/obidos/ASIN/B005GYXO30/wingcommander-20">Academy</A> mood, here's another beautiful <A href="/chatzone/members/ninjala.4086/">NinjaLA</A> sketch.  The CF-105 Scimitar was the workhorse of the cadets flying off the Tiger's Claw, and soon you'll get to watch them again in the new high quality release! <P><CENTER><A HREF="/newestshots/full/ninjalasketch15.jpg"><IMG SRC="/newestshots/thumb/ninjalasketch15t.jpg" WIDTH="300" HEIGHT="300"></A></CENTER>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-15</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11636/</guid>
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			<title>Exotic Designs Hit the Spacelanes</title>
			<link>http://www.wcnews.com/index.shtml#11643</link>			
			<description><![CDATA[ScoobyDoo has put together several more concept renders inspired by a variety of sources.  The first is a medium size capship with fighter-carrying ability, and it's followed by a beefier looking take on the Bearcat.  The last design is a more unique idea that mixes Wing Commander elements with a Freespace ship.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/scoobydoo.4453/">ScoobyDoo</A> has put together several more concept renders inspired by a variety of sources.  The first is a medium size capship with fighter-carrying ability, and it's followed by a beefier looking take on the Bearcat.  The last design is a more unique idea that mixes Wing Commander elements with a Freespace ship.  Check out the <a href="/ships/p2ecantona.shtml">Ecantonas</A> escorting the frigate!<P><CENTER><A HREF="/newestshots/full/scoobydoo_concept53.jpg"><IMG SRC="/newestshots/thumb/scoobydoo_concept53t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/scoobydoo_concept54.jpg"><IMG SRC="/newestshots/thumb/scoobydoo_concept54t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/scoobydoo_concept55.jpg"><IMG SRC="/newestshots/thumb/scoobydoo_concept55t.jpg" WIDTH="200" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">The Olympia, one of Lar's designs: a frigate with a full hangar. I was aiming for a coast guard setup.<P>The Cougar, from the earlier post.<P>Peagasus, one of Aldo's models, scaled down from a FS2 destroyer to a bomber size.</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-14</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11643/</guid>
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			<title>Fleets Increase Presence in Enigma</title>
			<link>http://www.wcnews.com/index.shtml#11641</link>			
			<description><![CDATA[Here's a big update for the Enigma 2666 mod.  A handful of new pictures show off where the game is at today.  Four different capship classes are pictured near a large Confed base, and all the fighters sport updated textures.]]></description>
			<content:encoded><![CDATA[Here's a big update for the <A HREF="/cgi-bin/searchnews.cgi?action=dosearch&amp;body=Enigma 2666">Enigma 2666</A> mod.  A handful of new pictures show off where the game is at today.  Four different capship classes are pictured near a large Confed base, and all the fighters sport updated textures.  The Kilrathi Starpost has also been significantly enhanced, and its defensive craft have been rescaled slightly to fit better.  Deathsnake has gotten some assistance from sleeper and Kevin on cleaning up some of these designs.  The new looks help bring some consistency to the game's visual style.<P><CENTER><A HREF="/newestshots/full/fs2_wc2_80.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_80t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_81.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_81t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_82.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_82t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_83.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_83t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_84.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_84t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_85.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_85t.jpg" WIDTH="267" HEIGHT="150"></A></CENTER>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-13</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11641/</guid>
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			<title>Echo Sector Reopens</title>
			<link>http://www.wcnews.com/index.shtml#11642</link>			
			<description><![CDATA[The world's biggest website dedicated to the Crusader series, Echo Sector, has gotten a big revamp.  New features include a streamlined menu interface and increased security.  Not all of the links work yet, but more features will come online soon.]]></description>
			<content:encoded><![CDATA[The world's biggest website dedicated to the Crusader series, <a href="http://www.echosector.com/">Echo Sector</a>, has gotten a big revamp.  New features include a streamlined menu interface and increased security.  Not all of the links work yet, but more features will come online soon.  Head on over and help support a fellow Origin fan site!<P><CENTER><a href="http://www.echosector.com"><IMG SRC="/newestshots/full/echosectorlogo.jpg" WIDTH="500" HEIGHT="150" border="0"></A></CENTER>&#9;<tt><blockquote><font color="#000000">Greetings Crusaders! Welcome to the all-new Echo Sector website. I&#146;ve been wanting to redo our website for years now, but the attack to our vulnerable, out-dated website by a script kiddie recently kicked me into overdrive. </font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-13</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11642/</guid>
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			<title>Va ka Garga ka naru ha Garga</title>
			<link>http://www.wcnews.com/index.shtml#11637</link>			
			<description><![CDATA[NinjaLA has sketched a new fearsome Kilrathi.  With his latest warrior, Ninja has done a good job of introducing menacing facial features, and this sinister look goes beyond just drawing a humanoid tiger.  The armor is inspired by the classic WC2 style with a WC Movie headpiece.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/ninjala.4086/">NinjaLA</A> has sketched a new fearsome <A href="/news/2007/10/26/kilrathi-character-sharply-sketched">Kilrathi</A>.  With his latest warrior, Ninja has done a good job of introducing menacing facial features, and this sinister look goes beyond just drawing a humanoid <a href="/news/2006/12/12/ninjala-gets-ahead">tiger</A>.  The armor is inspired by the classic <a href="/newestshots/full/wc2khasrahead.gif">WC2 style</A> with a WC Movie <a href="/newershots/full/costlycat5.jpg">headpiece</A>.  Hit the discuss link to let Ninja know what you think!<P><CENTER><A HREF="/newestshots/full/ninjalasketch14.jpg"><IMG SRC="/newestshots/thumb/ninjalasketch14t.jpg" WIDTH="232" HEIGHT="300"></A></CENTER><tt><blockquote><font color="#000000">And now.. one big kitty</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-12</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11637/</guid>
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			<title>Kilrathi Destroyer Continues to Take Shape</title>
			<link>http://www.wcnews.com/index.shtml#11633</link>			
			<description><![CDATA[Kevin Caccamo is once again working on a Ralari model.  Since we last saw the ship, additional detail has been added to the window areas and secondary structure.  It appears to conform to the Claw Marks schematic quite well.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/kevin-caccamo.4077/">Kevin Caccamo</A> is once again working on a <a href="/news/2011/10/29/kilrathi-workhorse-destroyer-newly-modeled">Ralari model</A>.  Since we last saw the ship, additional detail has been added to the window areas and secondary structure.  It appears to conform to the Claw Marks <a href="http://claw.solsector.net/26.html">schematic</A> quite well.  You can let Kevin know what you think at the <a href="/chatzone/threads/wc1-ralari-wip.25617/#post-376097">CIC Forums</A>.<P><CENTER><A HREF="/newestshots/full/kc_ralari3.png"><IMG SRC="/newestshots/thumb/kc_ralari3t.jpg" WIDTH="200" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">The model itself is largely based on the game sprites (like the Rapier II in Hostile Frontier), but it also draws inspiration from the Claw Marks drawings and other fan art as well. </font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-11</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11633/</guid>
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			<title>Wing Commander Stories From The Fatman</title>
			<link>http://www.wcnews.com/index.shtml#11635</link>			
			<description><![CDATA[In recent weeks, Armchair Arcade has been conducting a series of interviews with famous videogame composer George Sanger. The newest issue talks about his and Dave Govett's work on the soundtrack for the original Wing Commander. Well worth a listen!]]></description>
			<content:encoded><![CDATA[In recent weeks, <a href="http://www.armchairarcade.com/neo/node/3793">Armchair Arcade</a> has been conducting a series of interviews with famous videogame composer <a href="http://www.fatman.com">George Sanger</a>. The newest issue talks about his and Dave Govett's work on the soundtrack for the original Wing Commander. Well worth a listen! Hat tip to <a href="/chatzone/members/centaurianmudpig.6685/">centaurianmudpig</a> for finding these clips.<tt><blockquote><font color="#000000">Have you played one of the following: Wing Commander, Ultima Underworld, The 7th Guest or the 11th Hour? If the answer is "yes," then you've heard the Fat Man's work! The Fat Man--aka George Sanger--is the greatest of all PC game audio composers and pretty much invented modern game audio. Plus, he's an epic storyteller and one of the original Cool Dudes.</font></blockquote></tt><p align="center"><iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/TVDiKGTRTE8" frameborder="0" allowfullscreen></iframe></p><ul><li><a href="http://www.youtube.com/watch?v=yp2ESjStMbU">Matt Chat 143: The Fat Man (George Sanger)</a></li><li><a href="http://www.youtube.com/watch?v=cE4AjdWtdnM">Matt Chat 144: The Fat Man Talks Business</a></li><li><a href="http://www.youtube.com/watch?v=nFiSv-z98rY">Matt Chat 145: Why The Fat Man?</a></li><li><a href="http://www.youtube.com/watch?v=TVDiKGTRTE8">Matt Chat 147: Wing Commander, Ultima Underworld, and The 7th Guest with The Fat Man </a></li></ul>]]></content:encoded>
			<dc:creator>KrisV</dc:creator>
			<dc:date>2012-05-10</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11635/</guid>
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			<title>Super Rapier Models Ready To Go</title>
			<link>http://www.wcnews.com/index.shtml#11634</link>			
			<description><![CDATA[Klavs has completed design and prototyping of another physical model.  His Super Wing Commander Rapier is now available for fellow Wingnuts in 1/600 scale from Shapeways.  The image below reveals that, although tiny, the ship packs some incredible detail - very distinctive hull markings and guns!]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/klavs81.4087/">Klavs</A> has completed design and prototyping of another physical model.  His <a href="/news/2012/04/30/rapier-prepped-for-production">Super Wing Commander Rapier</A> is now available for fellow Wingnuts in 1/600 scale from <a href="http://www.shapeways.com/shops/terranfleetsupply">Shapeways</A>.  The image below reveals that, although tiny, the ship packs some incredible detail - very distinctive hull markings and guns!  Klavs has also hinted at what ship might be next...<P><CENTER><A HREF="/newestshots/full/klavs_swcrapier10.jpg"><IMG SRC="/newestshots/thumb/klavs_swcrapier10t.jpg" WIDTH="242" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_swcrapier11.jpg"><IMG SRC="/newestshots/thumb/klavs_swcrapier11t.jpg" WIDTH="225" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">It's real, and it works! Really surprising how much detail came through. The Super Rapier is now available in 1-600 scale! You'll note that the new version has the guns moved further outboard, just like the SWC version.<P>Long range scanners are also picking up some sort of "flying pancake". </font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-09</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11634/</guid>
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			<title>WC Saga Soundtrack Released</title>
			<link>http://www.wcnews.com/index.shtml#11629</link>			
			<description><![CDATA[The WC Saga team has released the soundtrack to their Freespace mod.  They are also working on a spinoff album based on George Oldziey's tunes from Wing Commander 3.  You can grab the Darkest Dawn OST here (187 meg zip).]]></description>
			<content:encoded><![CDATA[The WC Saga team has released the <A href="http://wcsaga.com/news-archive-2012/there-is-no-sound-in-space-but-there-is-music-in-wing-commander.html">soundtrack</A> to their Freespace mod.  They are also working on a spinoff album based on George Oldziey's tunes from Wing Commander 3.  You can grab the Darkest Dawn OST <a href="http://www.wcsaga.com/downloads/files/download/audio-darkest-dawn-ost-zip.html">here</A> (187 meg zip).  <tt><blockquote><font color="#000000">As an extra for all of you, we&#146;ve got just what you need if you can't get enough of the game - we have decided to release the music of Wing Commander Saga: The Darkest Dawn. This huge compilation of all-new music was created by our team of talented composers: Jeff Ball, Tim Janssens, Edward Bradshaw, Glyn R. Brown, Jeff Broadbent, and Peter Dmitriyev. As an added bonus, there are several deleted songs that are included in the archive. You know that's right.<P>We will also release a second album soon. It will be a collection of remastered Wing Commander 3 music, based on the originals composed by George Oldziey, whose electrifying soundtrack provided the inspiration for the original music created by our composers for Wing Commander Saga: The Darkest Dawn.</font></blockquote></tt><P><CENTER><A HREF="/newestshots/full/wcsaga_texture39.jpg"><IMG SRC="/newestshots/thumb/wcsaga_texture39t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/wcsaga_texture58.jpg"><IMG SRC="/newestshots/thumb/wcsaga_texture58t.jpg" WIDTH="267" HEIGHT="150"></A></CENTER>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-08</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11629/</guid>
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			<title>Garriott DVD Drops May 15</title>
			<link>http://www.wcnews.com/index.shtml#11631</link>			
			<description><![CDATA[Richard Garriott's Man on a Mission documentary will be released on DVD next Tuesday!  This charming film captures Lord British's successful dream to become the world's first second-generation astronaut.  Most reviews have been quite positive and the documentary has come highly recommended.]]></description>
			<content:encoded><![CDATA[<A HREF="/newestshots/full/moam_dvd.jpg"><IMG SRC="/newestshots/thumb/moam_dvdt.jpg" WIDTH="150" HEIGHT="150" align="right" hspace="5"></A>Richard Garriott's <a href="http://firstrunfeatures.com/manonamission/">Man on a Mission</A> documentary will be released on DVD next Tuesday!  This charming film captures Lord British's successful dream to become the world's first second-generation astronaut.  Most reviews have been quite positive and the documentary has come highly recommended.  <a href="http://www.amazon.com/exec/obidos/ASIN/B0077D2AJW/wingcommander-20">Retail</A> price is around $28, but <A href="http://firstrunfeatures.com/manonamissiondvd.html">preorders</A> made by May 10 are just $18!  MOAM is also available to rent from most streaming sources for about $4-5 with digital copies in the $15 range.  Here's the trailer:<tt><blockquote><font color="#000000">Firmly ensconced in the geeky pantheon of computer legends since high school, Richard Garriott can afford to pursue his dreams - even the wildly improbable ones. For instance, following in his astronaut father's footsteps. NASA won't take you because of bad eyes? No problem! Pioneer your own private space industry and buy a $30 million seat on a Russian Soyuz. Richly funny and invigorating, Man on a Mission tags along with Richard on his years-long quest to be the second Garriott into space. And maybe come back. </font></blockquote></tt><P><center><iframe width="560" height="315" src="http://www.youtube.com/embed/qPRvqt3NKFs" frameborder="0" allowfullscreen></iframe></center>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-08</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11631/</guid>
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			<title>Paradigm Deployed to Enigma Sector</title>
			<link>http://www.wcnews.com/index.shtml#11628</link>			
			<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/deathsnake.5762/">Deathsnake</A> has integrated a new model by FekLeyrTarg's into the <a href="http://enigma.de.to/>Enigma 2666</A> mod.  This time it's one of the Confederation's most advanced destroyers, the <a href="/newestshots/full/redbaron_3dview28.jpg">Paradigm</A>.  There's some ongoing discussion about the proper size scaling, since a specific length is never given.  The shots below show the ship at a couple of different sizes, and there's some potential to make it comparable in bulk to the Gilgamesh.<P><CENTER><A HREF="/newestshots/full/fs2_wc2_77.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_77t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_78.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_78t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_79.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_79t.jpg" WIDTH="267" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">The textures and thrusters will be changed again. Turrets are also not done yet on the model.  Armament will be only in turrets (you can't give the capship guns in Saga). So I want to install: 2 Dual-Tachyon turrets, 4 Dual-Laser turrets and 2 IFF Launchers (1 up/down).</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-07</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11628/</guid>
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			<title>New WC Ship Viewer In Development</title>
			<link>http://www.wcnews.com/index.shtml#11630</link>			
			<description><![CDATA[BOC_Havoc has put together a very sharp 3D ship viewer.  The program is still in the prototype stages, but you can try out the current build here.  The unity web player plugin is needed to see the model.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/boh_havoc.2463/">BOC_Havoc</A> has put together a very sharp 3D ship viewer.  The program is still in the prototype stages, but you can try out the current build <a href="http://www.project-havoc.com/wip/wcshipview/wcshipview.html">here</A>.  The <a href="http://unity3d.com/webplayer/">unity web player</A> plugin is needed to see the model.  Klavs' <A href="/news/2008/09/06/3d-models-for-everyone">Ferret</A> is available to manipulate in the current mockup, and it's already pretty cool.  Havoc has some ambitious ideas for this app, so <A href="/chatzone/threads/online-3d-shipviewer.26113/">let him know</A> if you can help!<P><CENTER><A HREF="/newestshots/full/havoc_shipviewer1.jpg"><IMG SRC="/newestshots/thumb/havoc_shipviewer1t.jpg" WIDTH="281" HEIGHT="150"></A><A HREF="/newestshots/full/havoc_shipviewer2.jpg"><IMG SRC="/newestshots/thumb/havoc_shipviewer2t.jpg" WIDTH="281" HEIGHT="150"></A><A HREF="/newestshots/full/havoc_shipviewer3.jpg"><IMG SRC="/newestshots/thumb/havoc_shipviewer3t.jpg" WIDTH="281" HEIGHT="150"></A><A HREF="/newestshots/full/havoc_shipviewer4.jpg"><IMG SRC="/newestshots/thumb/havoc_shipviewer4t.jpg" WIDTH="281" HEIGHT="150"></A><A HREF="/newestshots/full/havoc_shipviewer5.jpg"><IMG SRC="/newestshots/thumb/havoc_shipviewer5t.jpg" WIDTH="281" HEIGHT="150"></A><A HREF="/newestshots/full/havoc_shipviewer6.jpg"><IMG SRC="/newestshots/thumb/havoc_shipviewer6t.jpg" WIDTH="281" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">I had the idea of building an online 3D shipviewer for the wcnews shipdatabase, so I sat down today and created a very basic first version.  Please not that the GUI is horrible (I just wanted to try some things out) and most likely isn't needed at all.  Press and hold the left mouse button to orbit around the ship. Use the mousewheel to zoom in and out.<P>The intention of this is not to create another standalone shipviewer, but rather to create a web application that can be easily included whereever you like. Want the viewer in the wcnews shipdatabase? Inlude it. Want to post on the forums and to make your post more clear include some shots of a ship from a specific angle? Inlude the shipviewer in your post along with coordinates for the camera and you're done. The purpose is to have some sort of interactive screenshot that can easily be shared with others. <P>The only thing that's stopping me from finishing this up is this: Would anyone be willing to prepare the needed models for this (remember that the database can be filled step by step)? There's some in the wcnews.com download section, but not every ship is available. Also, would you guys back this up if I open up a kickstarter for this to get the needed funds for Flash support (remember that this is optional)? And most importantly: Would anyone use it at all?</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-06</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11630/</guid>
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			<title>Still Worthy of an Honorable Mention</title>
			<link>http://www.wcnews.com/index.shtml#11620</link>			
			<description><![CDATA[There aren't as many gaming sites name dropping Wing Commander as there were a decade ago, but they still pop up all over if you look.  Here's a couple from just this week: HotHardware ran a feature on gaming clich&#233;s.  The story decries the linear nature of modern games that screech to a halt if any losing conditions are met.]]></description>
			<content:encoded><![CDATA[<A HREF="/newestshots/full/poll_briefingrooms03.gif"><IMG SRC="/newestshots/thumb/poll_briefingrooms03t.gif" WIDTH="240" HEIGHT="150" align="right" hspace="5"></A>There aren't as many gaming sites name dropping Wing Commander as there were a decade ago, but they still pop up all over if you look.  Here's a couple from just this week: <a href="http://hothardware.com/Reviews/Four-Gaming-Clichs-That-Absolutely-Need-To-Die/?page=4">HotHardware</A> ran a feature on gaming clich&#233;s.  The story decries the linear nature of modern games that screech to a halt if any losing conditions are met.  Wing Commander's branching mission trees and losing paths are held up as a high example of how games should be made.<tt><blockquote><font color="#000000">One of the reasons why the Wing Commander and, to some extent, Freespace franchises were so great is that both of them allowed you to fail. They handled the concept differently -- Wing Commander had a "Losing Tree" of missions that was separate and distinct from the main game, while Freespace handed you difficult mission objectives that you could fail without losing the game. Both approaches created uncertainty and left the player wondering if better performance in-mission would change elements of future missions. </font></blockquote></tt><A href="http://pc.gamespy.com/pc/miner-wars/1224030p1.html">GameSpy</A> also ran a preview of the upcoming space sim <A href="http://www.minerwars.com/">Miner Wars</A>.  They say the game has a distinctly Privateer feel to it.  A <A href="http://www.minerwars.com/Downloads.aspx">demo</A> is available to try for yourself!<p><tt><blockquote><font color="#000000">Rosa and I had a chance to talk for a bit at this past GDC, but it wasn't until a few days ago that I had some time to play the Miner Wars 2081 demo (you can download it here) to see how this space sim is coming along. In short, it feels like Descent meets Wing Commander: Privateer, which if implemented right, could be awesome.</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-05</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11620/</guid>
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			<title>Warren Spector Revisits Origin Memories</title>
			<link>http://www.wcnews.com/index.shtml#11625</link>			
			<description><![CDATA[Yet another Wing Commander mention this week came from an interview with Warren Spector.  Metro.co.]]></description>
			<content:encoded><![CDATA[<A HREF="/newestshots/full/buyinggames001.png"><IMG SRC="/newestshots/thumb/buyinggames001t.jpg" WIDTH="104" HEIGHT="150" align="right" hspace="5"></A>Yet another Wing Commander mention this week came from an interview with Warren Spector.  <A href="http://www.metro.co.uk/tech/games/897776-warren-spector-interview-from-deus-ex-to-epic-mickey-2">Metro.co.uk</A> caught up with the famous developer to discuss Epic Mickey 2.  When talking about his early career, Spector confirms that some of his very first games were Origin titles such as Wing Commander, Space Rogue and Bad Blood.  Check out the full interview <a href="http://www.metro.co.uk/tech/games/897776-warren-spector-interview-from-deus-ex-to-epic-mickey-2">here</A>.<tt><blockquote><font color="#000000">GC: Well, I think we're all glad you made that choice. Now, I'm afraid I'm relying on Wikipedia for this question but it seems like your first game, or at least first retail game, was one of the Wing Commanders, is that right?<p>WS: Ah, no. [laughs] I actually did some uncredited testing on the very first three gold box games from SSI, Pools Of Radiance and the others. The first thing I actually did in the electronic games world is I went to work for Origin and I worked on quests and adventures on Ultima VI, I did all the story flow-charting and dialogue writing for a game called Space Rogue. And then I did some work on a game called Knights Of Legend and then after that was Wing Commander. I worked on Wing Commander and a game called Bad Blood about the same time.</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-05</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11625/</guid>
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			<title>A Trip to the WC Universe is Right</title>
			<link>http://www.wcnews.com/index.shtml#11624</link>			
			<description><![CDATA[PlaySF magazine has put together a wacky article on Wing Commander and Christopher Blair.  From the perspective of an inter-dimensional time traveler, the author jumps back in time to the year AD 2700 within the Wing Commander universe.  Once there, he encounters James Taggart and the TCS Midway.]]></description>
			<content:encoded><![CDATA[<a href="http://www.playscifi.com/">PlaySF</A> magazine has put together a wacky article on Wing Commander and Christopher Blair.  From the perspective of an inter-dimensional time traveler, the author jumps back in time to the year AD 2700 within the Wing Commander universe.  Once there, he encounters James Taggart and the TCS Midway.  The traveler learns first hand of the "century of turmoil" from the Pilgrims to the Kilrathi to the Nephlim before departing back to his own time.  The GOG Privateer advertisement on the following page is a nice touch!  A subheading also teases that this is "encounter one."  It's a weird premise, for sure, but you can check it out for yourself <a href="http://www.zinio.com/pages/PlaySF/Issue1/416213073/pg-94">here</A>.  Copies of the full magazine are available online for about $2.50 to $3.  <P><CENTER><A HREF="/newestshots/full/playsf1.jpg"><IMG SRC="/newestshots/thumb/playsf1t.jpg" WIDTH="225" HEIGHT="150"></A><A HREF="/newestshots/full/playsf2.jpg"><IMG SRC="/newestshots/thumb/playsf2t.jpg" WIDTH="225" HEIGHT="150"></A><A HREF="/newestshots/full/playsf3.jpg"><IMG SRC="/newestshots/thumb/playsf3t.jpg" WIDTH="112" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">Far from slicing through the tension as her antics often do, my pet cat nearly got the both of us killed yowling into my small craft's mouthpiece.  It took many assurances before my captors accepted that I did not belong to the apparently feline 'Kilrathi' race, though the benignity of my intentions remained in doubt.</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-04</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11624/</guid>
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			<title>Everything's Ship Shape!</title>
			<link>http://www.wcnews.com/index.shtml#11627</link>			
			<description><![CDATA[In recent days WCPedia contributor Iceblade has worked on finalizing a layout for the ship articles on the project. After experimenting with the Broadsword article, and creating a great layout in the process, he's started to implement that layout across the Confederation fighters category. Currently, the F-36 Hornet article is the most complete.]]></description>
			<content:encoded><![CDATA[<IMG SRC="/articles/images/wcpedialogo.jpg" align="right" hspace="5" width="200" height="247"></A>In recent days WCPedia contributor <a href="/chatzone/members/iceblade.2024/">Iceblade</a> has worked on finalizing a layout for the ship articles on the project. After experimenting with the <a href="/wcpedia/A-17_Broadsword">Broadsword</a> article, and creating a great layout in the process, he's started to implement that layout across the <a href="/wcpedia/Category:Confederation_Fighter_Class_Names">Confederation fighters</a> category. Currently, the <a href="/wcpedia/F-36_Hornet">F-36 Hornet</a> article is the most complete. You'll find not only ship statistics but also a wealth of information including game conversation and novel references, mission appearances, and a healthy image gallery. An updated history text and a few other additions and tweaks are all that is left before we call the article complete. Wingnuts can now get a sense of the level of information we are hoping to provide in each article. It's going to be amazing! Be sure to watch the ship categories in the near future.<P><CENTER><A HREF="/newestshots/full/stat-tables-wcpedia.JPG"><IMG SRC="/newestshots/thumb/stat-tables-wcpediat.jpg" WIDTH="208" HEIGHT="150"></A></CENTER><p>Since August 2007 and the launching of WCPedia, Wingnuts have added 2,866 content articles, uploaded 4,196 files, made 30,458 edits, and viewed the pages of the project just under 3.5 million times. Quite a feat for the community! The project continues to steadily grow thanks to the efforts of the contributors. <p>And the WCPedia team is always looking for more contributors! You don't need to be a WC expert to help out. Every little bit helps toward the creation of the ultimate Wing Commander resource. Be sure to check out the <a href="/chatzone/threads/wcpedia-the-2011-2012-thread.25613/">WCPedia thread</a> in the Chat Zone or drop by <a href="/wingnut/index.shtml">#wingnut</a> on the CIC's IRC server if you are looking for ways to help out. <P><CENTER><A HREF="/newestshots/full/wcpediaposternormal.png"><IMG SRC="/newestshots/thumb/wcpediaposternormalt.jpg" WIDTH="212" HEIGHT="300"></A></CENTER>]]></content:encoded>
			<dc:creator>Dundradal</dc:creator>
			<dc:date>2012-05-03</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11627/</guid>
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			<title>HUDdle Up and Check Out New Cockpit Displays</title>
			<link>http://www.wcnews.com/index.shtml#11622</link>			
			<description><![CDATA[Aginor is working on a new Wing Commander mod, and this game will be played from the Kilrathi perspective.  Although there won't be full dashboard cockpit graphics, each ship will have a unique heads up display.  Most games use the same targeting crosshairs and reticle for all ships, but here are some examples of how Wing Commander 4 differentiated its craft.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/aginor.4173/">Aginor</A> is working on a new Wing Commander <a href="/chatzone/threads/kilrathi-interior-designer-needed.26078/">mod</A>, and this game will be played from the Kilrathi perspective.  Although there won't be full dashboard cockpit graphics, each ship will have a unique heads up display.  Most games use the same targeting crosshairs and reticle for all ships, but here are some examples of how Wing Commander 4 differentiated its craft.<P><CENTER><A HREF="/newestshots/full/wc4hud4.gif"><IMG SRC="/newestshots/thumb/wc4hud4t.gif" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/wc4hud9.gif"><IMG SRC="/newestshots/thumb/wc4hud9t.gif" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/wc4hud5.gif"><IMG SRC="/newestshots/thumb/wc4hud5t.gif" WIDTH="200" HEIGHT="150"></A></CENTER><P>And here are some of Aginor's new designs inspired by this diversity.  They are more angular overall, and check out that asymmetrical one!  It will belong to the <A href="/ships/wc3sorthak.shtml">Sorthak</A>.  You can find more concept art and help provide input for further designs at the <a href="/chatzone/threads/kilrathi-hud-concepts.26091/#post-375800">CIC Forums</A>.<P><CENTER><A HREF="/newestshots/full/kilrathi_hud1.png"><IMG SRC="/newestshots/thumb/kilrathi_hud1t.gif" WIDTH="140" HEIGHT="150"></A><A HREF="/newestshots/full/kilrathi_hud2.png"><IMG SRC="/newestshots/thumb/kilrathi_hud2t.gif" WIDTH="140" HEIGHT="150"></A><A HREF="/newestshots/full/kilrathi_hud3.png"><IMG SRC="/newestshots/thumb/kilrathi_hud3t.gif" WIDTH="140" HEIGHT="150"></A><A HREF="/newestshots/full/kilrathi_hud4.png"><IMG SRC="/newestshots/thumb/kilrathi_hud4t.gif" WIDTH="140" HEIGHT="150"></A><A HREF="/newestshots/full/kilrathi_hud5.png"><IMG SRC="/newestshots/thumb/kilrathi_hud5t.gif" WIDTH="140" HEIGHT="150"></A><A HREF="/newestshots/full/kilrathi_hud6.png"><IMG SRC="/newestshots/thumb/kilrathi_hud6t.gif" WIDTH="140" HEIGHT="150"></A></CENTER>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-02</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11622/</guid>
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			<title>Don't Miss an Infoburst!</title>
			<link>http://www.wcnews.com/index.shtml#11623</link>			
			<description><![CDATA[Are you linked up to get the latest Wing Commander news right as it happens?  In addition to the main website and CIC Forums, dedicated Wingnuts can follow the CIC on various social media platforms such as Facebook, Twitter and with RSS to stay in the loop as news breaks.  In addition to hot stories, followers also see occasional special features and behind-the-scenes updates.]]></description>
			<content:encoded><![CDATA[Are you linked up to get the latest Wing Commander news right as it happens?  In addition to the main website and CIC Forums, dedicated Wingnuts can follow the CIC on various social media platforms such as <a href="http://www.facebook.com/WingCommanderCIC">Facebook</A>, <a href="http://www.twitter.com/wccic">Twitter</A> and with <a href="/news/wcnews.xml">RSS</A> to stay in the loop as news breaks.  In addition to hot stories, followers also see occasional special features and behind-the-scenes updates.  Today is 2nd anniversary of our Facebook <a href="http://www.facebook.com/WingCommanderCIC">page</A>'s creation - check out how much the layout has changed in just that short amount of time.  And thanks to all of our followers!<P><CENTER><A HREF="/newestshots/full/facebook2.png"><IMG SRC="/newestshots/thumb/facebook2t.jpg" WIDTH="147" HEIGHT="150"></A><A HREF="/newestshots/full/facebook3.png"><IMG SRC="/newestshots/thumb/facebook3t.jpg" WIDTH="181" HEIGHT="150"></A></CENTER>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-02</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11623/</guid>
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			<title>Glance at Mod's Gwynedd Mission</title>
			<link>http://www.wcnews.com/index.shtml#11621</link>			
			<description><![CDATA[Here's some new shots from the Enigma 2666 mod that show off a fighter launch, autopilot fly-by and ship size comparison.  Sharp players will quickly recognize the familiar Broadsword/Ferret pairing from the Fralthra Strike at the beginning of WC2 - a very fun mission, if you can keep the Broadswords alive!  Here I used the Confederation Class from Klavs and the converted Broadsword from Standoff.]]></description>
			<content:encoded><![CDATA[Here's some new shots from the <a href="http://enigma.de.to/">Enigma 2666</A> mod that show off a fighter launch, autopilot fly-by and ship size comparison.  Sharp players will quickly recognize the familiar Broadsword/Ferret pairing from the <A href="/guides/wc2gwynedd.shtml">Fralthra Strike</A> at the beginning of WC2 - a very fun mission, if you can keep the Broadswords alive!  <P><CENTER><A HREF="/newestshots/full/fs2_wc2_73.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_73t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_74.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_74t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_75.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_75t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_76.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_76t.jpg" WIDTH="267" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">Here I used the Confederation Class from Klavs and the converted Broadsword from Standoff. The Confederation is 990m long, the Broadsword 36m l, 32 w, 14h.  Close fit.. but it can launch :)</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-05-01</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11621/</guid>
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			<title>Rapier Prepped for Production</title>
			<link>http://www.wcnews.com/index.shtml#11618</link>			
			<description><![CDATA[Klavs has finished his Super Wing Commander Rapier, and the result is gorgeous.  These ships are now off to a trial at Shapeways 'rapid prototyping' lab.  If the design pans out,  small physical resin copies may be available to order soon.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/klavs81.4087/">Klavs</A> has finished his <a href="/news/2012/04/08/new-fighter-inspired-by-swc-rapier">Super Wing Commander Rapier</A>, and the result is gorgeous.  These ships are now off to a trial at <a href="http://www.shapeways.com/shops/terranfleetsupply">Shapeways</A> 'rapid prototyping' lab.  If the design pans out,  small physical resin copies may be available to order soon. Just in time for <a href="/newestshots/full/arena-rapier2blade.jpg">Arena</A>'s fifth birthday!<P><CENTER><A HREF="/newestshots/full/klavs_swcrapier6.jpg"><IMG SRC="/newestshots/thumb/klavs_swcrapier6t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_swcrapier7.jpg"><IMG SRC="/newestshots/thumb/klavs_swcrapier7t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_swcrapier8.jpg"><IMG SRC="/newestshots/thumb/klavs_swcrapier8t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_swcrapier9.jpg"><IMG SRC="/newestshots/thumb/klavs_swcrapier9t.jpg" WIDTH="267" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">The prototype Super Rapier got ordered today, if it works out, I'll make it available too! </font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-30</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11618/</guid>
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			<title>Academy DVD Approaching Fast</title>
			<link>http://www.wcnews.com/index.shtml#11619</link>			
			<description><![CDATA[There's just one month to go until the DVD box set of the Wing Commander Academy series is available!  Amazon Prime members get first dibs with free release date delivery on May 29.  Sites like Deep Discount and Barnes &amp; Noble are a few dollars less and also offer free shipping, but delivery will take at least a few more days.]]></description>
			<content:encoded><![CDATA[There's just one month to go until the DVD box set of the Wing Commander <a href="/wca">Academy</A> series is available!  <A href="http://www.amazon.com/exec/obidos/ASIN/B005GYXO30/wingcommander-20">Amazon Prime</A> members get first dibs with free release date delivery on May 29.  Sites like <a href="http://www.deepdiscount.com/dvd/WING-COMMANDER-ACADEMY-COMPLETE-SERIES">Deep Discount</A> and <a href="http://www.barnesandnoble.com/w/dvd-wing-commander-academy-complete-series/23831162">Barnes &amp; Noble</A> are a few dollars less and also offer free shipping, but delivery will take at least a few more days.  We can't wait!<P><CENTER><A HREF="/newestshots/full/academy4.jpg"><IMG SRC="/newestshots/thumb/academy4t.jpg" WIDTH="341" HEIGHT="200"></A></CENTER>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-29</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11619/</guid>
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			<title>Pick Your Poison in New Poll</title>
			<link>http://www.wcnews.com/index.shtml#11615</link>			
			<description><![CDATA[There has always been a great deal of speculation by Wing Commander fans about what the next WC game will be like.  Over the years we've run polls asking when Wingnuts think the game will arrive or what setting it would take place in, but we haven't asked who the primary foe should be.  There are many potential options and anything is possible!]]></description>
			<content:encoded><![CDATA[There has always been a great deal of speculation by Wing Commander fans about what the next WC game will be like.  Over the years we've run polls asking when Wingnuts think the game will arrive or what <A href="/news/2011/04/16/new-poll-focuses-on-iconic-briefings">setting</A> it would take place in, but we haven't asked who the primary foe should be.  There are many potential options and anything is possible!  What would your preference be?!<P><center><A HREF="/newestshots/full/wc4marinegun8.jpg"><IMG SRC="/newestshots/thumb/wc4marinegun8t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/BAKHTOSHREDCLAWCAT2.PNG"><IMG SRC="/newestshots/thumb/BAKHTOSHREDCLAWCAT2t.jpg" WIDTH="120" HEIGHT="150"></A><a href="/background/images/wc1screenshot07.gif"><img src="/background/images/wc1screenshot07t.gif" height="150" width="240"></A><a href="/background/images/sm2screenshot10.gif"><img src="/background/images/sm2screenshot10t.gif" height="150" width="240"></A><A HREF="/newestshots/full/steltek-cutscene1.png"><IMG SRC="/newestshots/thumb/steltek-cutscene1t.jpg" WIDTH="375" HEIGHT="150"></A><A HREF="/newestshots/full/moviebirthday10.jpg"><IMG SRC="/newestshots/thumb/moviebirthday10t.jpg" WIDTH="60" HEIGHT="150"></A><A HREF="/newestshots/full/rf-gaea.png"><IMG SRC="/newestshots/thumb/rf-gaeat.jpg" WIDTH="240" HEIGHT="150"></A><A HREF="/newestshots/full/wc4_dvd10.png"><IMG SRC="/newestshots/thumb/wc4_dvd10t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/highreswcp3-1.png"><IMG SRC="/newestshots/thumb/highreswcp3-1t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/RAZORWC4Guide.png"><IMG SRC="/newestshots/thumb/RAZORWC4Guidet.jpg" WIDTH="200" HEIGHT="150"></A></CENTER><P>The old poll asked about fans' favorite Confed cruiser vessels.  The iconic Tallahassee from WC3/4 took first place and WC2's powerful Waterloo came in second.  Concordia class supercruisers from the WC Movie just barely beat out the Hades class quick strike cruiser from Secret Ops for third place.&#9;&#9;&#9;&#9;&#9;&#9;&#9;<P><TABLE WIDTH="440" ALIGN="center" CELLPADDING="2"><TR><TD BGCOLOR="#990000" colspan="3" align="left"><FONT COLOR="#FFFFFF" FACE="Arial" SIZE="2"><b>What is your favorite Confed Cruiser?</b></FONT></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD WIDTH="220" BGCOLOR="#252525" TITLE="15 votes.">Achilles type heavy cruiser (TPOF)</TD><TD WIDTH="60" BGCOLOR="#252525" TITLE="15 votes." ALIGN="right">2.33%&amp;nbsp;</TD><TD WIDTH="160" BGCOLOR="#252525" TITLE="15 votes.">&amp;nbsp;<IMG SRC="/poll/orangeblock.gif" HEIGHT="5" WIDTH="3" TITLE="15 votes."></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD WIDTH="220" BGCOLOR="#252525" TITLE="81 votes.">Concordia class supercruiser (Movie)</TD><TD WIDTH="60" BGCOLOR="#252525" TITLE="81 votes." ALIGN="right">12.56%&amp;nbsp;</TD><TD WIDTH="160" BGCOLOR="#252525" TITLE="81 votes.">&amp;nbsp;<IMG SRC="/poll/orangeblock.gif" HEIGHT="5" WIDTH="20" TITLE="81 votes."></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD WIDTH="220" BGCOLOR="#252525" TITLE="50 votes.">Gettysburg class cruiser (SM2)</TD><TD WIDTH="60" BGCOLOR="#252525" TITLE="50 votes." ALIGN="right">7.75%&amp;nbsp;</TD><TD WIDTH="160" BGCOLOR="#252525" TITLE="50 votes.">&amp;nbsp;<IMG SRC="/poll/orangeblock.gif" HEIGHT="5" WIDTH="12" TITLE="50 votes."></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD WIDTH="220" BGCOLOR="#252525" TITLE="79 votes.">Hades class quick strike cruiser (WCSO)</TD><TD WIDTH="60" BGCOLOR="#252525" TITLE="79 votes." ALIGN="right">12.25%&amp;nbsp;</TD><TD WIDTH="160" BGCOLOR="#252525" TITLE="79 votes.">&amp;nbsp;<IMG SRC="/poll/orangeblock.gif" HEIGHT="5" WIDTH="19" TITLE="79 votes."></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD WIDTH="220" BGCOLOR="#252525" TITLE="2 votes.">Manassas type light cruiser  (Academy)</TD><TD WIDTH="60" BGCOLOR="#252525" TITLE="2 votes." ALIGN="right">0.31%&amp;nbsp;</TD><TD WIDTH="160" BGCOLOR="#252525" TITLE="2 votes.">&amp;nbsp;<IMG SRC="/poll/orangeblock.gif" HEIGHT="5" WIDTH="0" TITLE="2 votes."></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD WIDTH="220" BGCOLOR="#252525" TITLE="68 votes.">Plunkett class heavy artillery cruiser (WCSO)</TD><TD WIDTH="60" BGCOLOR="#252525" TITLE="68 votes." ALIGN="right">10.54%&amp;nbsp;</TD><TD WIDTH="160" BGCOLOR="#252525" TITLE="68 votes.">&amp;nbsp;<IMG SRC="/poll/orangeblock.gif" HEIGHT="5" WIDTH="16" TITLE="68 votes."></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD WIDTH="220" BGCOLOR="#353535" TITLE="210 votes.">Tallahassee class cruiser (WC3/4)</TD><TD WIDTH="60" BGCOLOR="#353535" TITLE="210 votes." ALIGN="right">32.56%&amp;nbsp;</TD><TD WIDTH="160" BGCOLOR="#353535" TITLE="210 votes.">&amp;nbsp;<IMG SRC="/poll/orangeblock.gif" HEIGHT="5" WIDTH="52" TITLE="210 votes."></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD WIDTH="220" BGCOLOR="#252525" TITLE="140 votes.">Waterloo class cruiser (WC2)</TD><TD WIDTH="60" BGCOLOR="#252525" TITLE="140 votes." ALIGN="right">21.71%&amp;nbsp;</TD><TD WIDTH="160" BGCOLOR="#252525" TITLE="140 votes.">&amp;nbsp;<IMG SRC="/poll/orangeblock.gif" HEIGHT="5" WIDTH="34" TITLE="140 votes."></TD></TR>&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;&#9;<TR><TD COLSPAN="3" BGCOLOR="#202020" ALIGN="center" VALIGN="bottom"><FONT SIZE="-1"><B>Ended on April 29, 2012&amp;nbsp;&amp;nbsp;|&amp;nbsp;&amp;nbsp;645 votes</B></FONT></TD></TR></TABLE>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-29</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11615/</guid>
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			<title>Superior Slices Shape Scimitar</title>
			<link>http://www.wcnews.com/index.shtml#11613</link>			
			<description><![CDATA[Kevin Caccamo reports that work still continues on the WC Hostile Frontier mod.  The project has a new logo and a new Scimitar.  Textures have been toned down on the medium fighter so that panel lines are not quite so jarring.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/kevin-caccamo.4077/">Kevin Caccamo</A> reports that work still continues on the WC <A href="http://www.ciinet.org/kevin/wchf/">Hostile Frontier</A> mod.  The project has a new <a href="http://www.ciinet.org/kevin/wchf/">logo</A> and a new Scimitar.  Textures have been toned down on the medium fighter so that panel lines are not quite so jarring.  You can compare the old (left) and new (right) below!<P><CENTER><A HREF="/newestshots/full/fs2modmod55.png"><IMG SRC="/newestshots/thumb/fs2modmod55t.jpg" WIDTH="188" HEIGHT="150"></A><A HREF="/newestshots/full/fs2modmod80.jpg"><IMG SRC="/newestshots/thumb/fs2modmod80t.jpg" WIDTH="188" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">Wasn't happy with the stupid amount of lines on the old Scimitar texture, so I K.I.S.S.ed it goodbye and re-did the bumpmap.</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-28</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11613/</guid>
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			<title>Tiger's Claw Gets Its Engines</title>
			<link>http://www.wcnews.com/index.shtml#11611</link>			
			<description><![CDATA[Malcolm Reynolds has completed the engines on his Tiger's Claw model and is now entering the final stretch.  These new shots show how the propulsion system has gone from one partial tube to seven large thrusters.  Only minor fairings and touch-ups remain before the ship is complete!]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/malcolm-reynolds.6206/">Malcolm Reynolds</A> has completed the engines on his <A HREF="/cgi-bin/searchnews.cgi?action=dosearch&amp;body=malcolm_tigersclaw">Tiger's Claw</A> model and is now entering the final stretch.  These new shots show how the propulsion system has gone from one partial tube to seven large thrusters.  Only minor fairings and touch-ups remain before the ship is complete!  <P><CENTER><A HREF="/newestshots/full/malcolm_tigersclaw48.jpg"><IMG SRC="/newestshots/thumb/malcolm_tigersclaw48t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/malcolm_tigersclaw49.jpg"><IMG SRC="/newestshots/thumb/malcolm_tigersclaw49t.jpg" WIDTH="200" HEIGHT="150"></A><a href="/background/images/wc1screenshot17.gif"><img src="/background/images/wc1screenshot17t.gif" height="150" width="240"></A></CENTER><tt><blockquote><font color="#000000">This is my final post before the big reveal. Here's a quick and dirty picture I took of the engines. Enjoy! </font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-27</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11611/</guid>
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			<title>Dual Use Sci-Fi Machine Gun Spotted</title>
			<link>http://www.wcnews.com/index.shtml#11614</link>			
			<description><![CDATA[Red Baron has found another weapon used in both Wing Commander and another science fiction universe.  This time it's an actual firearm configured in the same manner, rather than a reused prop, that shows up in both Prophecy and Star Trek First Contact.  The Baron has pointed out some of the similarities and differences that make the design distinctive and snapped two shots of the gun in use.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/red-baron.2756/">Red Baron</A> has found another weapon used in both Wing Commander and another science fiction universe.  This time it's an actual firearm configured in the same manner, rather than a reused prop, that shows up in both Prophecy and Star Trek First Contact.  The Baron has pointed out some of the similarities and differences that make the design distinctive and snapped two shots of the gun in use.  It's always intriguing to see things like this used in multiple series.  You can find some older WC4 / Enterprise crossovers <a href="/news/2008/04/21/t-pol-tales">here</A>.<P><CENTER><A HREF="/newestshots/full/wcenterprise4.jpg"><IMG SRC="/newestshots/thumb/wcenterprise4t.jpg" WIDTH="220" HEIGHT="150"></A><A HREF="/newestshots/full/wcenterprise5.jpg"><IMG SRC="/newestshots/thumb/wcenterprise5t.jpg" WIDTH="249" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">Both Wing Commander Prophecy and Star Trek: First Contact feature a Calico M951 submachinegun with helical magazine. That gun isn't especially rare in movies, but I've only ever seen it two times with a Bushnell holosight mounted on top - that was Prophecy and Star Trek: First Contact. The sight and addons really appear similar.<P>However, thanks to the hi-res DVD cutscenes, I could see that the Prophecy gun has its foregrip mounted backwards (movie armourers enjoy doing stuff like that), plus it doesn't even appear to have a Calico scopemount (like you see it in First Contact). Instead, it looks like the Bushnell sight is attached directly to the magazine for whatever reason.<P>Also, the Wing Commander: Prophecy armourer was Terence Morgan, and I couldn't find any Star Trek references in his portfolio.</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-26</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11614/</guid>
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			<title>Help Decorate the Fleets of Enigma</title>
			<link>http://www.wcnews.com/index.shtml#11612</link>			
			<description><![CDATA[Deathsnake has posted several new layout shots that show off the variety of ships which will be featured in his Enigma 2666 mod.  There are quite a few different vessels broken out by capship/base, Kilrathi and Confed craft.  A fourth shot also shows off one of ScoobyDoo's Clydesdales in escort formation with a pair of Rapiers.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/deathsnake.5762/">Deathsnake</A> has posted several new layout shots that show off the variety of ships which will be featured in his <a href="http://enigma.de.to/">Enigma 2666</A> mod.  There are quite a few different vessels broken out by capship/base, Kilrathi and Confed craft.  A fourth shot also shows off one of ScoobyDoo's Clydesdales in escort formation with a pair of Rapiers.  Most of the ships pictured below just have preliminary textures, so talented Wingnuts who would like to help tidy these up can let Deathsnake know.  Help provide feedback on how the fleet will shape up at the <a href="/chatzone/threads/release-wing-commander-ii-campaign-demo.24850/page-7">CIC Forums</A>.<P><CENTER><A HREF="/newestshots/full/fs2_wc2_69.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_69t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_70.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_70t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_71.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_71t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/fs2_wc2_72.jpg"><IMG SRC="/newestshots/thumb/fs2_wc2_72t.jpg" WIDTH="267" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">I've made for the Enigma mod fighters for every fighter in a Gauntlet. So flying an Hornet? No problem. I've made some historical missions too (not a complete campaign, just 5-6 Missions from WC1+SM1+2). The fighters from Enigma are all playable ships in the campaign. So you can create your own missions and just put them into the missions folder of the mod and play. ;) But first, we need help: texturers and modders who can help to push the old prologue ones into Saga Darkest Dawn.  These models needs some work. So please help. </font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-25</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11612/</guid>
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			<title>New Ships Built for WC Invasion Mod</title>
			<link>http://www.wcnews.com/index.shtml#11610</link>			
			<description><![CDATA[Major Payne has released a couple of shots featuring new ships that will be included in the next version of Wing Commander Invasion.  The Banshee light fighter will be the primary workhorse of the new Border Worlds faction.  There will also be a limited role for the Steltek in the game, and the Steltek vessel below is his interpretation of a carrier or  cruiser.]]></description>
			<content:encoded><![CDATA[<a href="http://www.crius.net/zone/member.php?u=1239">Major Payne</A> has released a couple of shots featuring new ships that will be included in the next version of Wing Commander <a href="http://www.moddb.com/mods/wing-commander-invasion">Invasion</A>.  The Banshee light fighter will be the primary workhorse of the new Border Worlds faction.  There will also be a limited role for the Steltek in the game, and the Steltek vessel below is his interpretation of a carrier or  cruiser.  While the future updates continue to be built, Star Wars: Empire at War owners can check out version 2.5 of the mod <A href="http://www.moddb.com/mods/wing-commander-invasion">here</A>.<P><CENTER><A HREF="/newestshots/full/wcear85.jpg"><IMG SRC="/newestshots/thumb/wcear85t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/wcear86.jpg"><IMG SRC="/newestshots/thumb/wcear86t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/wcear87.jpg"><IMG SRC="/newestshots/thumb/wcear87t.jpg" WIDTH="200" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">I had originally all but given up trying to fix the Galactic Conquest test map that had been made as the AI refused to move its butt from its home planet and start spreading out. As it turned out, I had simply forgot to alter the amount for each planet's capture from the "60" that was assigned. A quick editing and retesting and the AI now moves, so the mod is back on. It'll be a while before there's a new release, but at least I can get back to working on the damn thing now and add in the features I had originally planned.<P>- Special structure to provide income in additional GC content. The reason for this is simply because the GC's rely on ground based income streams provided from ground based structures.<BR>- Additional space base skirmish maps. Now these will probably be fairly basic as map making isn't my strong point.<BR>- Additional space props. These are being added more as a means to give some eye candy than anything.<BR>- Additional map based support structures. I'll be looking over what the WC universe has to offer in the way of structures and seeing what I can put together to reflect these.<BR>- Additional Galactic Conquest scenarios. Although these will be playable in any order I'll be trying to tailor them so that the player will get some sort of feeling they are playing a "story" style if played in order.<BR>- I'll be looking at the Border Worlds for this. That means new structures, ships and planets for this groups. They won't be directly playable, and will act in place of the original stock pirate faction.<P>Once this is complete I'll be making a v3.0 Beta Edition. If no bugs are reported (or there's some minor editings and suggestions which are feasible to do), then a small handful of minor additional content will be done to mark the v3.0 Gold Edition (as in final version) and I'll consider the mod as finished.</font></blockquote></tt><P><CENTER><A HREF="/newestshots/full/wcear81.jpg"><IMG SRC="/newestshots/thumb/wcear81t.jpg" WIDTH="200" HEIGHT="150"></A><A HREF="/newestshots/full/wcear28.jpg"><IMG SRC="/newestshots/thumb/wcear28t.jpg" WIDTH="188" HEIGHT="150"></A><A HREF="/newestshots/full/wcear57.jpg"><IMG SRC="/newestshots/thumb/wcear57t.jpg" WIDTH="200" HEIGHT="150"></A></CENTER>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-24</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11610/</guid>
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			<title>Rapier 3D Print Now Available</title>
			<link>http://www.wcnews.com/index.shtml#11609</link>			
			<description><![CDATA[Klavs has taken a big step forward with his gorgeous models and posted them on the Shapeways Store.  Fans can now order his take on the classic Rapier II starting at $21 for the 1/600 scale model, which is about 1.4 by 1.]]></description>
			<content:encoded><![CDATA[<a href="/chatzone/members/klavs81.4087/">Klavs</A> has taken a big step forward with his <a href="/news/2011/10/02/retro-rapier-reaches-reality">gorgeous models</A> and posted them on the <a href="http://www.shapeways.com/shops/terranfleetsupply">Shapeways Store</A>.  Fans can now order his take on the classic Rapier II starting at $21 for the 1/600 scale model, which is about 1.4 by 1.6 inches.  The larger 1/300 scale model costs about $77 to make, which may sound steep, but at 2.8 by 3.2 inches pushes the boundaries of what is available with this emerging rapid prototyping technology.  The Scimitar will also be available soon.  Klavs plans to post even more of his WC-inspired designs as he manages to work out the fine details of making each craft feasible in physical form.  Let him know what you think at the <A href="/chatzone/threads/3d-printed-starfighters.26082/">CIC Forums</A>!<P><CENTER><A HREF="/newestshots/full/klavs_models1.jpg"><IMG SRC="/newestshots/thumb/klavs_models1t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_models2.jpg"><IMG SRC="/newestshots/thumb/klavs_models2t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_models3.jpg"><IMG SRC="/newestshots/thumb/klavs_models3t.jpg" WIDTH="267" HEIGHT="150"></A><A HREF="/newestshots/full/klavs_models4.jpg"><IMG SRC="/newestshots/thumb/klavs_models4t.jpg" WIDTH="267" HEIGHT="150"></A></CENTER><tt><blockquote><font color="#000000">After a lot of design analysis and a period of prototyping, I'm very pleased to be announcing <a href="http://www.shapeways.com/shops/terranfleetsupply">3d prints</A> of my WC inspired fighters!<P>First up, the Rapier &amp; Scimitar available in 1/600 scale (About 40 cm [1.57 in] long) and 1/300 scale (About 80 cm [3.149 in] long). These models cheap as I can make them for you guys, and thank you for your support over the years! I'll be making my version of the Raptor and a new Hornet and Rapier available soon. There may also be some more "feline" models in the future.<P>The Frosted Ultra Detail printing from Shapeways allows details as small as 0.003 mm to show through. You've got panel lines, thrusters, radiators. The only thing missing is the scorch marks on the sides of the ships. Keep in mind that the final product will require a bit of sanding, as the 3D printing process applies some extremely minor "terracing". Regular model paints and glues will work fine after gently washing the model with dish soap. I am also entertaining the thought of making a basic decal sheet available, based on interest. It would include insignia, squadron markings, lights, "INTAKE" &amp; "NO STEP" markings, etc.<P>Please let me know what you think! I love my little Rapier, I just wish I could find a cheaper way to get these to you guys. Let me stress that the markups are kept to an absolute minimum, this is about showing off the work, not making money. I WANT you guys to have fighters on your desks!<P>Enjoy!</font></blockquote></tt>]]></content:encoded>
			<dc:creator>ChrisReid</dc:creator>
			<dc:date>2012-04-23</dc:date>   
			<guid isPermaLink="true">http://www.wcnews.com/news/update/11609/</guid>
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