Yup, Chuck spend a month trying to render the most box-y, unlikable ship in Wing Commander... and along the way he manages to embarass us all complaining about how it isn't aerodynamic (... for a space ship), how it's actual landing gear aren't realistic and about how emotionally draining the process of making 3D models is. His cockpit request thread is also funny.
Now, give it another month and y'all may have a passable Hellcat. Then the minute anyone says "Hey, nice Hellcat!", Spiritplumber will show up to take credit for how great the mod suddenly must be.
Then we'll all be able to shoot down the Voyager in our passable Hellcats.
My ship list (not including variants) says the Confed military has 114 unique ships, the Kilrathi have 82, the Border Worlds and the Landreich each have 15, the Nephilim have 20 and the CIS have 12. Civilians haven't been counted yet, but it should be just over a hundred. At this rate of speed, you'll be able to replace your current mess of ships with a proper Wing Commander assortment (pre-texturing) in just under 60 years.
Of course, that's assuming you spend your time working like you are right now instead of jerking eachother around about inane space communist stories and how you really think Wing Comnander would be more realistic if it didn't have jump drives.
Wait, I forgot about space stations, which haven't been counted yet.