Eder said:And yeah, Truespace's polygon reduction tool could suck the sweat off a dead man's balls. Scalability is a very big reason why I'm in love with NURBS now.
Eh, that bit was a quote from a great, great movie. If you go through life without hearing it from the original source, you're actually missing out on a lot.Dundradal said:Well, that was one metaphor I could have gone through life without knowing....thanks Eder!
Eder said:Yeah, that's what I mean... unless they created all the low polygon models by hand (which they might not have bothered to, since they were going to need higher-detail versions anyway), the missing polygons/messed up normals are probably a glitch in whatever they used to do polygon reduction (specially since considering technology back in the day, they probably were interested in saving polygons as much as possible).
Actually, I did try a newer version once, but I was kinda disappointed by it (didn't see any really useful additions, but the interface was a bit different), so I reverted to using the old one again. The only thing it lacks is decent mapping abilities.gevatter Lars said:And let me guess you use the Rhino trail version with a little patch?
I have never taken a look at the newer version, cause why should I the program is small, has no system requierments that are mentionable and exept for textureing that I can't get running its quite a program..even capable of running just from a CD.