I agree - I just wanted to see what others were thinking. So the Cerberus shall remain as it is. I will post those sketches though.
Again, what Pete said

. There is plenty of room for more creative approaches, when they are appropriate to the project, and nobody says you can only do one project at a time... sanity? Oh, that's overrated

.
That having been said, I must say I've never been a fan of ships "simply" being reimagined to change their appearance. This bothers me to no end even in official products - there are many things I appreciate about the WC movie, for example, but I sure don't appreciate having to deal with a whole bunch of new designs, whatever the issues with the original set might have been. But I do certainly always like to see canonical reimaginations, where an in-universe reason is provided for the ship's change of appearance. The updated Midway class in Arena, for instance, is a really cool thing. Similarly, I was (obviously) happy with the many modifications to capship appearance in Standoff, even though some of it was arguably quite controversial (the Concordia class' open flight deck, for instance). In those cases, we basically assumed that what you might see in one game does not necessarily reflect what a given ship class might look like in another timeframe, just as in reality ships are often revised and modified at various times in their lifespan.
So, what I'm saying, I guess, is that if you want to change the appearance of the Hades, think up a good story to explain it

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