1.) The fighters look cartoony
-I don't mean like WC, they were cool. But these fighters looked like manned-rockets and stuff than anything else...
-The Epee for example looked like a missile with a cockpit fused on the front, and enlarged dorsal-fins.
-The Sabre looked like a modern-day Vulcan-Bomber except it got these canards which look silly... they don't even look like they belong to the rest of the machine.
-The Broadsword: Don't get me started...
2.) The fighters are too small
-In WC1 they were huge, in WC2 they're suddenly small.
-I mean significantly: The Epee for example, is like 12.4 meters (that's under 41-feet to anyone who does not know metric)... that's even smaller than the F-16, which is by far our smallest fighter... It can even be fitted to carry a torpedo! It's carrying a weapon that is almost as big as it is! That's insane!
-The Rapier shrunk 5-meters. And it actually has an increase in weapons capacity. How did that happen? And there are jump-capable versions of the Rapier that are 19 meters long.
-The Sabre, a fighter with a TURRET, room to carry an escape-pod, 8-missiles, or 6-missiles, and 2-torpedoes... or even in one case 8-TORPEDOES!!! --Is only 23.6 meters long... These torpedoes are 10 meters long. That's like a B-52 carrying two 75 foot long bombs... I don't just mean aircraft for test purposes, I mean like in active-surface, a B-52 routinely carrying 2-75-foot long bombs under it's wings.... with provision to carry Eight. Just imagine a B-52 carrying 8 X-15's under it's wings...
3.) The hardpoints are external
-External hard-points increase radar-cross-section making it easier to detect you...
-External hard-points can be shot off! That's particularly dangerous with torpedoes which are equipped with ANTI-MATTER warheads and can go up in a terrific fireball if one of them gets hit!
-At least WC3 is smart enough to carry them internally...
4.) Tolwyn has a cape!
-What are they thinking? This isn't the 18th Century! This is the 27th Century.
5.) The weapons still look like balls...
-I wish they'd make them look like beams
-The lasers look like orange balls
-The particle cannons look like pink staticky balls
-The neutron guns look like blue spiraly-balls
-The Anti-Matter guns look like neutron-balls
-The PTC-cannons look like BIG particle-cannons.
6.) The Anti-Matter Guns look like Neutron-Guns
-Very confusing
-The same complaint applies for the PTC-cannon (except it's that the PTC's blasts look like the particle-cannons balls)
-Can't they create a different bolt for every gun?
7.) Turret Neutron Guns
-Why not fit turret PARTICLE cannons to these bombers... they only have 2,000 extra KILOMETERS range!
8.) Flak-Cannons
-I said I don't like flak-cannons before. But I'll say it again: I don't like them
-They just put them in to simulate WW2 in space and compensate for the fact that they couldn't simulate a dozen energy guns!
9.) Waterloo
-The ship looks like a delta-winged aircraft, with the last 1/3rd of it's span swept forward, with a canard on the front of an overly-bloated nose with a conning-tower on top which makes it's bulbuous-nose look like a SUBMARINE! To make it better the bridge (not the conning-tower one) is located on top of a HUGE HILL on the delta-wing with *spires* next to the bridge-tower, and on each side of this hill are two hangar bays, with runways, AND *CENTERLINES*. Underneath this wing look like WC3-style fly-through bays.
-For 200 kps, that ship has way too many engines-- she looks like she could do 500 with those things!
-She carries 40 fighters!!! What is she a fleet-carrier?!
10.) Gilgamesh-Class
-This one's very brief, I like this vessel, but she has these two fins on top which look like aircraft-fins.
11.) Confederation-Class: She looks like an aircraft, a carrier, two runways, a Star Trek: The Next Generation's Vor'Cha class battlecruiser's bow on front, and a bunch of cannons all slapped onto each-other and painted by a color-blind buffoon. Yes, I know the colos were due to a limited pallette, but I still don't like them.
-She doesn't have fly-through landing bays (I don't like that)
-She has a mysterious caved-in area about her mid-section which we have no idea what it does.
-She has ventral fins on the mid-section yet has none on top.
-She has too little armor. 500cm front, 400cm sides is good, but she's a dreadnought, I expect something like 600cm, to 700 cm on it.
12.) The Clydesdale
-It looks like a blimp! Half-spaceship, half-blimp hybrid!
13.) The Kilrathi Capships!
-They all look the same: They have a cylindrical-like shaped hull with a bunch of wings which extend outward on a bunch of pods which look like warp-engines. Except there are no warp-engines in WC
14.) Ralatha
-She is 394.1 meters long
-She has 23 fighters-- which is absolutely INSANE for a ship that size, let alone a DESTROYER!!! Destroyers usually carry a helicopter or two modern-days, but in WC they carry a couple of fighters, maybe a squadron... but NOT TWENTY-THREE FIGHTERS!
15.) Fralthra
-She's not well designed for a cruiser
-He speed's too slow
-Her armament is too light
-Her shields and armor are WAY too heavy...
-She's more like a light-carrier designed to do battle.
16.) The names
-Fralthi becomes Fralthra
-Ralari becomes Ralatha
-Dorkir becomes Dorkathi
-Salthi becomes Sartha
-Dralthi becomes Drakhri (gimme a break)
-Jalthi becomes Jalkehi (Oi!)
17.) The sizes
-The kilrathi fighters got insanely small
-The Kilrathi are bigger than us...
-How do you wedge a 2-meter Kilrathi into a 9 meter fighter... the fighter is barely 4-times his length...
-Now take a 1.8 meter human and fit him into a fighter that's 12.4 meters... ahh, much better fit.
-Do they even think this stuff up?
18.) The Jalkehi looked really silly. It looked like a Gratha with all sorts of fang-like prongs sticking out.
-As if the regular gratha didn't look bad enough...
19.) Miscellaneous Pods?
-Are they serious?
-The Strakha's pods are listed as "Miscellaneous" Pods.
20.) Cloak Fighters
-Can't these guys just turn on a FLIR (Forward Looking Infrared)? They'd spot 'em in about 5-seconds. Fusion reactions tend to produce a lot of heat.
21.) Blair
-Blair looks 33 years old even in the 2655 scene when he's being court-martialled.
-He was actually 23...
22.) Tolwyn
-Tolwyn was 41-years old in WC1, and 42 in 2655 when Blair was being Court-Martialled
-He looked the same as he did at 52 in 2665
-He WORE A CAPE!!!
23.) Zach Colson
-How come he was playing piano in the Rec-Room after he was captured and held for TREASON!!??
-He's supposed to be held in the *BRIG*!
-How come he wasn't excecuted IMMEDIATELY upon Conviction?
-This was war... not peace time where he can be sent to Ft. Leavenworth and be put to death... He can be excecuted on the spot with no chance for appeal.
24.) The Kilrathi fighters were really unmaneuverable
-In WC1 they were increadibly maneuverable...
-How did that happen?
25.) Why does Angel get to fire the PTC?
-She's not the Captain of the ship, she's the Wing-Commander.
-She has no control over the operations of the ship and it's crew; she only has command of the flight-wing.
26.) A lot of the Confed-Stations are of the same design, yet they have different specs for length, mass, and armament.
-Concordia
-I don't mean like WC, they were cool. But these fighters looked like manned-rockets and stuff than anything else...
-The Epee for example looked like a missile with a cockpit fused on the front, and enlarged dorsal-fins.
-The Sabre looked like a modern-day Vulcan-Bomber except it got these canards which look silly... they don't even look like they belong to the rest of the machine.
-The Broadsword: Don't get me started...
2.) The fighters are too small
-In WC1 they were huge, in WC2 they're suddenly small.
-I mean significantly: The Epee for example, is like 12.4 meters (that's under 41-feet to anyone who does not know metric)... that's even smaller than the F-16, which is by far our smallest fighter... It can even be fitted to carry a torpedo! It's carrying a weapon that is almost as big as it is! That's insane!
-The Rapier shrunk 5-meters. And it actually has an increase in weapons capacity. How did that happen? And there are jump-capable versions of the Rapier that are 19 meters long.
-The Sabre, a fighter with a TURRET, room to carry an escape-pod, 8-missiles, or 6-missiles, and 2-torpedoes... or even in one case 8-TORPEDOES!!! --Is only 23.6 meters long... These torpedoes are 10 meters long. That's like a B-52 carrying two 75 foot long bombs... I don't just mean aircraft for test purposes, I mean like in active-surface, a B-52 routinely carrying 2-75-foot long bombs under it's wings.... with provision to carry Eight. Just imagine a B-52 carrying 8 X-15's under it's wings...
3.) The hardpoints are external
-External hard-points increase radar-cross-section making it easier to detect you...
-External hard-points can be shot off! That's particularly dangerous with torpedoes which are equipped with ANTI-MATTER warheads and can go up in a terrific fireball if one of them gets hit!
-At least WC3 is smart enough to carry them internally...
4.) Tolwyn has a cape!
-What are they thinking? This isn't the 18th Century! This is the 27th Century.
5.) The weapons still look like balls...
-I wish they'd make them look like beams
-The lasers look like orange balls
-The particle cannons look like pink staticky balls
-The neutron guns look like blue spiraly-balls
-The Anti-Matter guns look like neutron-balls
-The PTC-cannons look like BIG particle-cannons.
6.) The Anti-Matter Guns look like Neutron-Guns
-Very confusing
-The same complaint applies for the PTC-cannon (except it's that the PTC's blasts look like the particle-cannons balls)
-Can't they create a different bolt for every gun?
7.) Turret Neutron Guns
-Why not fit turret PARTICLE cannons to these bombers... they only have 2,000 extra KILOMETERS range!
8.) Flak-Cannons
-I said I don't like flak-cannons before. But I'll say it again: I don't like them
-They just put them in to simulate WW2 in space and compensate for the fact that they couldn't simulate a dozen energy guns!
9.) Waterloo
-The ship looks like a delta-winged aircraft, with the last 1/3rd of it's span swept forward, with a canard on the front of an overly-bloated nose with a conning-tower on top which makes it's bulbuous-nose look like a SUBMARINE! To make it better the bridge (not the conning-tower one) is located on top of a HUGE HILL on the delta-wing with *spires* next to the bridge-tower, and on each side of this hill are two hangar bays, with runways, AND *CENTERLINES*. Underneath this wing look like WC3-style fly-through bays.
-For 200 kps, that ship has way too many engines-- she looks like she could do 500 with those things!
-She carries 40 fighters!!! What is she a fleet-carrier?!
10.) Gilgamesh-Class
-This one's very brief, I like this vessel, but she has these two fins on top which look like aircraft-fins.
11.) Confederation-Class: She looks like an aircraft, a carrier, two runways, a Star Trek: The Next Generation's Vor'Cha class battlecruiser's bow on front, and a bunch of cannons all slapped onto each-other and painted by a color-blind buffoon. Yes, I know the colos were due to a limited pallette, but I still don't like them.
-She doesn't have fly-through landing bays (I don't like that)
-She has a mysterious caved-in area about her mid-section which we have no idea what it does.
-She has ventral fins on the mid-section yet has none on top.
-She has too little armor. 500cm front, 400cm sides is good, but she's a dreadnought, I expect something like 600cm, to 700 cm on it.
12.) The Clydesdale
-It looks like a blimp! Half-spaceship, half-blimp hybrid!
13.) The Kilrathi Capships!
-They all look the same: They have a cylindrical-like shaped hull with a bunch of wings which extend outward on a bunch of pods which look like warp-engines. Except there are no warp-engines in WC
14.) Ralatha
-She is 394.1 meters long
-She has 23 fighters-- which is absolutely INSANE for a ship that size, let alone a DESTROYER!!! Destroyers usually carry a helicopter or two modern-days, but in WC they carry a couple of fighters, maybe a squadron... but NOT TWENTY-THREE FIGHTERS!
15.) Fralthra
-She's not well designed for a cruiser
-He speed's too slow
-Her armament is too light
-Her shields and armor are WAY too heavy...
-She's more like a light-carrier designed to do battle.
16.) The names
-Fralthi becomes Fralthra
-Ralari becomes Ralatha
-Dorkir becomes Dorkathi
-Salthi becomes Sartha
-Dralthi becomes Drakhri (gimme a break)
-Jalthi becomes Jalkehi (Oi!)
17.) The sizes
-The kilrathi fighters got insanely small
-The Kilrathi are bigger than us...
-How do you wedge a 2-meter Kilrathi into a 9 meter fighter... the fighter is barely 4-times his length...
-Now take a 1.8 meter human and fit him into a fighter that's 12.4 meters... ahh, much better fit.
-Do they even think this stuff up?
18.) The Jalkehi looked really silly. It looked like a Gratha with all sorts of fang-like prongs sticking out.
-As if the regular gratha didn't look bad enough...
19.) Miscellaneous Pods?
-Are they serious?
-The Strakha's pods are listed as "Miscellaneous" Pods.
20.) Cloak Fighters
-Can't these guys just turn on a FLIR (Forward Looking Infrared)? They'd spot 'em in about 5-seconds. Fusion reactions tend to produce a lot of heat.
21.) Blair
-Blair looks 33 years old even in the 2655 scene when he's being court-martialled.
-He was actually 23...
22.) Tolwyn
-Tolwyn was 41-years old in WC1, and 42 in 2655 when Blair was being Court-Martialled
-He looked the same as he did at 52 in 2665
-He WORE A CAPE!!!
23.) Zach Colson
-How come he was playing piano in the Rec-Room after he was captured and held for TREASON!!??
-He's supposed to be held in the *BRIG*!
-How come he wasn't excecuted IMMEDIATELY upon Conviction?
-This was war... not peace time where he can be sent to Ft. Leavenworth and be put to death... He can be excecuted on the spot with no chance for appeal.
24.) The Kilrathi fighters were really unmaneuverable
-In WC1 they were increadibly maneuverable...
-How did that happen?
25.) Why does Angel get to fire the PTC?
-She's not the Captain of the ship, she's the Wing-Commander.
-She has no control over the operations of the ship and it's crew; she only has command of the flight-wing.
26.) A lot of the Confed-Stations are of the same design, yet they have different specs for length, mass, and armament.
-Concordia