Originally posted by Supdon3
yeah they are definitly the same engine. The pacing of the missions has more to do with the way they were designed. THey were programmed to be hurling a lot of stuff at you. But the feel of it all and the mindset while playing are different for 1/2/P than 3/4
Originally posted by Pedro
Well talking to TigerShark it should be possible to put Planetside missions ino VS one day Ofcourse hes concentrating on more important things right now but hell its something to look forward to
The point is even more mute if you consider I'm NOT American...Originally posted by Bob McDob
[British Voice] You lucky Ameican bastards! You lucky, lucky...[/British Voice] YOU have Force Feedback IIs and Wingmen Extremes while I'M stuck with the Gravis two-button that came with WCII!
Oops, forgot I'm American. ^_^;;; But the point still stands. (I think..after all, I could just go out and buy a new joystic. Never mind)
Both WC1 and 2 used sprites. Only I don't have a clue how they made the sprites for WC1 (drew them?), and WC2 definitely used pre-rendered 3D models to generate the sprites. But since that's done by Origin while making the game, it doesn't mean the engine is at all different.On a side note if I recall, WC used sprites and II pre-rendered. Something like that.