Naféasonto
Swabbie
Banned
Is there a game I could play that is fun and be able to use a cloaking device Freely, because in the Wing commander universe it's always restricted to a certain mission.
Before you go ahead and start your seventh thread about whether or not something has a cloaking device you should probably explain exactly why you're doing this. As already pointed out, allowing a player to cloak in single player isn't really much fun.
Aren't there whole single player games where the point is to not be seen for as long as possible, and to "cloak" around? MetalGear Solid, Thief, etc...?
Or Knights of the Old Republic 1/2 if you build your character around stealth. Not space combat games, true, but the same idea... It's fun to be able to sneak up even on AI opponents and unleash on them when they least expect it!
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Or maybe operating the cloaking device drew system power, so you had a time limit on how long you could cloak, and the longer you kept it engaged, the more your guns and shields would be drained when you came out of cloak.
Maybe cloaking shuts off your shields for a second before and after it engages (a la Klingon cloaking devices in Star Trek), so engaging your cloak makes you vulnerable for a second, so it would be a bad idea when under fire--you'd have to evade and disengage before enabling it.
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And maybe the introduction of some counter-cload devices, like a mine or special class of corvette or fighter that can emit bursts that disrupts the cloaks of all cloaked ships withing 2000 m...
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There is an anti-cloak gun in Proving grounds (add-on for Aramda) and in WCP implemented.
Also, the Dragon in WC4 had anti-cloak optics...
When you fly the Lance (Dragon) in WCIV you can 'see' cloaked ships. They don't appear on radar, but their outlines are visible through your cockpit.
When you fly the Lance (Dragon) in WCIV you can 'see' cloaked ships. They don't appear on radar, but their outlines are visible through your cockpit.