WCPAMMO patch not working for Secret Ops

Zathras

Spaceman
I cannot get the WCPAMMO patch 11 to work with secret ops.
It seemed to work ok with WCP.
Anyone have any idea on how to fix this.
I get errors 62 & 64 whatever they are and also "an anomous string in Secretops.exe".

Please no lectures about playing at a lower level with normal missile number as the sheer thrill of everyone shooting at you makes the infinite missiles a bit of a joke anyway as it doesn't matter if you are dead.
 
Problem solved

The unlimited ammo patch is incompatible with the high res patch (or secretops.exe), I could, of course, go in via wcpedit and alter all of the missile numbers but that seems just like too much work and I am not convinced that it would work anyway.

So the graphics quality of the first 4 levels vs survival at lev 5...tough choice!!
 
WCPedit works just fine in changing up the ships that are used in the campiagn. I one time changed the devastor turrets from shooting lasers to shooting Plunkett turret plasma balls. Made missions kind of fun just to sit and watch.
 
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