JasonRocZ
Vice Admiral
Well I have included a few Screenshots of the Model that I imported in so. As it is now I was able to rotate it scale it etc... to be used in the vision. But Why did the textures come out like this is there does anybody know what it did? because the model itself is fine the textures just came out like junk tho.
Anyone know what needs to be done?
Anyone know what needs to be done?

With that being said I'm working on a Broadsword texture too and hopefully will have it down by tommorrow. I'm basing it on a model on wcmdf and retexturing to portrait Star Soldier Broadsword. Hope you guys will like it.

. But Yea the Saturation is most likely lucrative but when it gets in the vision engine I'll change the MAT to reflect less saturation. But anyways This is an even more updated texture.