sgupta
1st Lieutenant
Hey all,
So just finished WC1 (plus SM1 and SM2) and now I'm ready for Wing Commander 2.
I've sort of got it working, but I'm having some sound issues and wondering if anyone has any ideas. This is on an actual DOS rig (Pentium being slowed down with SLOWDOS) with a genuine Sound Blaster Pro.
When I run "WINSTALL", it generally seems to work fine...I set my Sound Blaster, and then one of two things happens. I go into the game, and audio seems to be working, but as soon as I get to digitized speech, I either hear nothing or the game hangs. In cutscenes (such as the speech in the intro), it tends to hang, while for wingmen, they message you, but you hear nothing, and sometimes it hangs.
On the other hand, sometimes it works perfectly (and appears to keep working fine for that particular play, though I've only experimented a little so far).
Also, occasionally after I experience an issue like this, if I run "WINSTALL" again, it says it can't detect my card as a Sound Blaster and asks for everything manually (IO 220, IRQ 5, DMA 1), and so far when THAT happens, the game seems to work fine on the next play. But I can't even reproduce that happening in WINSTALL and there doesn't seem to be any common variable I can find.
Is there any way to try forcing manual sound settings?
Any other ideas or suggestions?
So just finished WC1 (plus SM1 and SM2) and now I'm ready for Wing Commander 2.
I've sort of got it working, but I'm having some sound issues and wondering if anyone has any ideas. This is on an actual DOS rig (Pentium being slowed down with SLOWDOS) with a genuine Sound Blaster Pro.
When I run "WINSTALL", it generally seems to work fine...I set my Sound Blaster, and then one of two things happens. I go into the game, and audio seems to be working, but as soon as I get to digitized speech, I either hear nothing or the game hangs. In cutscenes (such as the speech in the intro), it tends to hang, while for wingmen, they message you, but you hear nothing, and sometimes it hangs.
On the other hand, sometimes it works perfectly (and appears to keep working fine for that particular play, though I've only experimented a little so far).
Also, occasionally after I experience an issue like this, if I run "WINSTALL" again, it says it can't detect my card as a Sound Blaster and asks for everything manually (IO 220, IRQ 5, DMA 1), and so far when THAT happens, the game seems to work fine on the next play. But I can't even reproduce that happening in WINSTALL and there doesn't seem to be any common variable I can find.
Is there any way to try forcing manual sound settings?
Any other ideas or suggestions?