<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>Originally posted by Metras:
Well, anyways, the chance of the Kilrath joining the bugs, is obsurd. Being mortal enemies that long ago still will hold grudges for the general population.<HR></BLOCKQUOTE>Well, the cats would never joing the Nephilim, but don't forget that we don't know if the Nephilim are in fact the star gods.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>AS for the Confederation going on the offensive, you know just as well they can't.<HR></BLOCKQUOTE>????? <BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR> Confederation has been stomped into pieces numerous times already, and the forces are all over the place. The Confederation simply does not have enough ship to
both protect the Confed borders,
and attack the Nephilium at the same time.<HR></BLOCKQUOTE>But the bugs are not in out space, they need to go through a wormhole, and it just happens that Confed holds the one in Proxima. True, Confed is still suffering from the TK war, but they have more than enough ships to secure their borders and launch a limited offense.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>It will take some time for the Confederation to rebuild its fleets, but, as you know, many of the shipyards are in ruins.<HR></BLOCKQUOTE>Correction, shipyards near Earth were ruinded in 2668, but SO is set 15 years later. And as we saw in WC4, there are shipyards in Confed HQ, and in Speradon.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>If Origin decides for either the Kilrath to ally with the Nephilium, or for the Confederation to go on the offense, they're out of their minds (if they have any minds left
)
<HR></BLOCKQUOTE>
Actually, I think that the whole point of capturing the wormhole in SO was to make an offensive in the next game.