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can't access or modify the turrets?? need help on this
hellcatv said:easier said than done--especially with the interface code that's there... I can hardly touch it without causing big problems...
clearly I don't understand it that well given that I didn't write it in the first place...
*sigh*
maybe someday
They way I do it currently is check myself in 3rd person vie with f5 and make sure the turrets are tracking.. not quite ideal I guess There is an indicator for the turrets' current target (little marks like a cross without a center.. can post a pic if needed). We might be able to modify it to reflect the AI status.ilricca said:Is possible, in some future release, to have an indication (like a led...) of the status of the turrets?
Its a nasty surprise discover that the turrets are inactive while I think that they are armed and ready...
And just one thing: my turrets doesn't shoot at the kilrathi...
It's my fault or...
Mercenaries in confed ships? Not something that should happen. The only time a faction other than confed flies stilettos or broadswords is when you hire confed pilots as wingmen - they are counted as part of the privateer faction (which otherwise comprises only you).Dumpshock said:However, later I came accross some Mercenaries who were flying confed military craft (Boadswords and Stilletos)
I was able to have my turrets track however they would not fire at either of the types of ships... this leads me to think that there is an issue with the code that allows you to only attack ships known to be enemies of Confed and not to attack Confed ships.
Sounds like a good failsafe to me that Confed would implement into the coding.
MamiyaOtaru said:Turrets should be able to shoot at anything.. you can force them to shoot at friendly targets, not sure why they wouldn't shoot at Kilrathi.
Dumpshock said:Well, the game had classified the ships as Merc ships when I killed them, and I was on good terms with Confed (about an 89 with only 1 Confed kill from an earlier friendly fire incident)
Maybe there is a small bug in the programming, who knows, but what I do know is that I was that I was attacked unprovoked in the game and my turrets would not fire. Game saw them as enemies to me. Im going to test this out abit more.