MuffinMan
Spaceman
In some hard missions, (like the mission Lashing Out mission) your success can be sometimes based on pure luck. You fail not because you were under-performing but because you wingmen were behaving like idiots and get themselves killed (therefore mission failed due to casualties).
In Lashing out mission (nightmare difficulty), I killed about 20 cats only to find myself failed at the second cap ship because the bomber girls get themselves killed while they were trying to bomb the cap ship. I've repeated the same mission about 5 times so far and the same thing is happening, the only solution would be tweaking the difficulty for this mission and making it dull (duh!!)....not satisfying!
I realized that this happening because there's a lack of strategy element in Wing commander.
Like the commands are really limited (attack my units, form my wing, break and attack), if there were more strategic commands, the game could be more interesting and the play would feel like he's really more of a Wing COMMANDER rather than the hero who kills the most.
Here are some commands that can be really useful:
-Lure enemy fighters away of their capital ship.
- Engage enemy fighters only away of the cap ship (attacking enemies and keeping distance of enemy cap ship).
- Fighters, engage enemy turrets
-Bombers, don't attack cap ship.
-Fighters, protect bombers.
-Bombers, attack capital ship.
-Protect our cap ship of incoming torpedoes. (useful in some escort missions and protecting mother ship missions).
In Lashing out mission (nightmare difficulty), I killed about 20 cats only to find myself failed at the second cap ship because the bomber girls get themselves killed while they were trying to bomb the cap ship. I've repeated the same mission about 5 times so far and the same thing is happening, the only solution would be tweaking the difficulty for this mission and making it dull (duh!!)....not satisfying!
I realized that this happening because there's a lack of strategy element in Wing commander.
Like the commands are really limited (attack my units, form my wing, break and attack), if there were more strategic commands, the game could be more interesting and the play would feel like he's really more of a Wing COMMANDER rather than the hero who kills the most.
Here are some commands that can be really useful:
-Lure enemy fighters away of their capital ship.
- Engage enemy fighters only away of the cap ship (attacking enemies and keeping distance of enemy cap ship).
- Fighters, engage enemy turrets
-Bombers, don't attack cap ship.
-Fighters, protect bombers.
-Bombers, attack capital ship.
-Protect our cap ship of incoming torpedoes. (useful in some escort missions and protecting mother ship missions).