After talking with many fellow gamers, I have become aware of a disturbing new trend in PC games in general. Each year, less and less games are made. If someone wants to make a good, top-of-the-line game (Half Life 2, Oblivion), you need tens of millions of dollars. Each genre has one top game each year that everyone hears about. There's one RPG, one FPS, and one RTS, and you never hear about any other games. Why, you may ask yourself? Because they don't exist. In order to make a competitive game, you need money. Lots of money. Small, independant games can't be made because they are inferior in quality to top of the line games. Even if you pitched the idea to a game company with lots of money, the idea can't be very radical. No one will dump millions of dollars into a game that may flop. Look what happened to (Shield your eyes) Daikatana. Any idea that is too different from the usual fare of PC games would be to risky to spend lots of money on. This is why back 15 years ago you could make a game like Loom where you play songs with a magical staff. Back then, making a game wasn't a dangerous and possibly financially dihibilitating risk. In the future, we will only see bland RPGs, FPSs, and RTSs, not the creative, ecclectic games that made the 90's gaming's heyday. Games are now Hollywood movies. Even now, the movie industry is more stagnant than it has ever been, with trashy remakes and crappy flicks pushing out any real creativity.
But hope is not lost, as i've seen with all the dedicated people keeping Wing Comamnder alive. Happy 7th Birthday, CIC!
But hope is not lost, as i've seen with all the dedicated people keeping Wing Comamnder alive. Happy 7th Birthday, CIC!