Kevin Caccamo
Rear Admiral
I just completed a 3D model of the Hornet from Super Wing Commander. It has a really low polycount (~200 polys!!), so it should be suitable for any game. By using Blender, I was able to create the low-res model over the high-res model which I used as a reference. I put Origin's textures onto the model with xNormal. Diffuse map, normal map, height map, and AO map are included.
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