SWC Gratha

Wulf

Vice Admiral
I was checkin out my 3DO again and started playing some SWC. As I started the simulator, I remembered just how cheap the Gratha were. For instance, I was 'burning after one, then it just turned and fired like it was autosliding! I will admit, when against 3+ Gratha or Rapiers (in the Gwenhyvar mission), I am humbled before their might. Anybody that has played SWC for more than a few months have any suggestions for winning strategies? Or are there any at all? I have actually NEVER beaten the sim in this one!
 
Originally posted by TopGun
Thanks Starkey.

Super Wing Commander was also for the Super Nintendo (SNES)

No, it wasn't. The SNES WC1 and WC1: Secret Missions 1 were more adaptations of the PC version than anything. This can be seen in the models used, and the cockpits. I've also owned both. :D

Super Wing Commander, for the 3D0, was effectively a rework of WC in using new models, introducing the callsign 'Maverick' into use, and new cinematics. This version only appeared on the 3D0 and the Macintosh, IIRC.
 
Originally posted by Corsair(pilot)
I seem to recall something about the callsign being Phoenix, not Maverick... I may be wrong.

Phoenix, with his brief mention in End Run, was probably intended by the author to be Blair.
 
Actually, I was just playing it, and Armstrong's callsign is Maverick. Still need some advice on the Gratha :confused:!

OH AND TopGun.......!! Be sure to look in second-hand gaming console shops like Mauck's, Vintage Stock, and Game Xchange for a 3DO. Ebay also has them. The voices and music stunk for the game, but otherwise it was pretty neat (for its time though, it was DA BOMB!).
 
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