Jason_Ryock
Vice Admiral
Hey Fellas, I know I haven't posted around here for a long bit but I had a question for ya.
I know I requested - annoyingly, several times - the mission source code for UE so I could reverse engineer it for my own SO projects. And I also know that the delay on that was so great because you wanted to clean it up to make it usual.
So I just thought I'd ask, are we going to see sourcecode from Standoff eventually? (And by eventually I mean, after ALL the standoff episodes have been released)
Also, are there plans to include the information about editing/saving messages and the like in SOs to better facilitate fan made projects in the future?
I'm just curious guys, I don't want to pressure you anymore or give you more work to do, but I thought maybe if you kept an eye on the coding during the final development it might make it out into the public eye a bit sooner.
I know I requested - annoyingly, several times - the mission source code for UE so I could reverse engineer it for my own SO projects. And I also know that the delay on that was so great because you wanted to clean it up to make it usual.
So I just thought I'd ask, are we going to see sourcecode from Standoff eventually? (And by eventually I mean, after ALL the standoff episodes have been released)
Also, are there plans to include the information about editing/saving messages and the like in SOs to better facilitate fan made projects in the future?
I'm just curious guys, I don't want to pressure you anymore or give you more work to do, but I thought maybe if you kept an eye on the coding during the final development it might make it out into the public eye a bit sooner.
) asked us about the UE source code was because they hoped to be able to learn from it how to make their own SO mods. Which is quite possible, since examples are always a good way of working stuff out. But regardless of what people wanted the source code for, the fact remains that nobody seems to have found any use of it once it was released.