Hello all...
Sorry for my english, but I am Italian.
I will do my best to write as good as I can!
------------------------------------------
BE CAREFUL!!!
IF U HAVENT FINISHED THE GAME OR DIDNT GET AT LEAST AT MISSION 18 DONT READ THIS POST OR U WILL READ WHAT HAPPENS IN THE GAME BEFORE PLAYING IT!!!
OH...and BTW...I got to mission 18 only...so please dont reply to the topic with things from the next missions...thanks.
------------------------------------------
------------------------------------------
---sure u want to continue reading????----
------------------------------------------
-----------------------
OK.....
In the topic titled "Help!" I said that Starlancer is a clone of the2 WC series.
Now I will make a list of the similarities that made me be so sure about this:
1) The intro is in WC fashion. OK...thats the best way they could have done it...a different one would have been less effective...but...what about the Coalition cloaked ship that de-cloak behind the Alliance one and take it down while it is screaming "what the hell"? (more or less
)
IT IS THE SAME IN WC4 INTRO WITH SEATHER TAKING DOWN THE POOR PILOT and then releasing the FLASH PACK on the cargo ship.
2) The Coalition ships has cloaking system while Alliance one dont (at least at the beginning...exactly as in WC games).
Couldnt have they done the opposite?
They could...maybe not allowing u to use them from the beginning but showing u that others Alliance squadron do...(Vipers for example).
3) Same technologies. Again...there is not much choice in this...but...well...it is so similar. They have taken ALL of the WC technologies and added some more (even the chargable weapon like the Mass Cannon in WC Prophecy= Nova Cannon)
What about the Blind Fire?
The EXCALIBUR from WC3 and DRAGON from WC4 had it too.
The difference is u did get those ships only almost at the end of the game.
They have just put it from the beginning 'cause they realized ppl liked it a lot because it allows u to fligh better without having to care too much at where u are aiming.
4) THE BRIEFING ROOM DEISGN. They could have made it in a thousand different ways....but they havent.
5) The fighters controls...(but that couldnt have been diferent...WC controls were the best)
6) The thing u are in an old wreck like the Reliant (remember the base ships in WC4???)
I know it changes after some missions in Starlancer...but the feeling of being on a bad ship is the same at the beginning of Starlancer as in WC4.
7) The warpgate system. Again...Coalition has it while Alliance dont. Remember those bastard bugs in WC Prophecy and WCSO???
AND U HAVE TO TAKE IT DOWN AS IN WC PROPHECY TAKING DOWN THE GENERATOR!!!
(the difference is there is no need of Hero Blair to get inside and take down the shield generator that portected it
)
7) THE BIG GUN U FIND IN MISSION 18!!!
That is a great clue of how much Starlancer is a clone of WC.
WHY PUTTING THAT THING IN STARLANCER TOO???
They could have invented a thousand of others things...but they re-used the same idea that, BTW, it is CLASSIC in WC (WC3 - remember the Tolwin secret supercannon??- and 5 - the bugs capital ships had it...and then they manage to build it on Blair's capital ship too - sorry I am bad at names - I wouldnt be too much surprised if in the end of this Starlancer game Alliance will develope one too!!!).
But I have to say the idea it can track little fighters too is great. Makes everything more interesting and difficult.
OK...by now I dont remember others similarities and I have to go to sleep too...but I think they are more than enough to say Starlancer is a clone of WC.
LISTEN TO ME...I am not saying Starlancer sux because of this fact!!! NOT AT ALL!!!
It is still a great game and I think the Roberts have made it so similar to make WC fans at home in Starlancer too
.
I think it is a great idea and that this will make the Starlancer series success....because it will cause all the WC fans to get a lot involved in SL too...and curious to see how SL story continues in the future...
They are good strategists...but that was clear also without this thing.
Otherwise the WC series wouldnt have been so great.
They know what we want and they give it to us.
Believe me...Starlancer will be a great series...(not mentioning Freelancer universe that I think it rock even more!!
)
THANKS ROBERTS BRO!!!DIGITAL ANVIL, WORTHDOG AND WHOEVER ELSE!!!
KEEP ON THE GOOD WORK!!!!!
[This message has been edited by Enoxigeo (edited May 08, 2000).]
Sorry for my english, but I am Italian.
I will do my best to write as good as I can!
------------------------------------------
BE CAREFUL!!!
IF U HAVENT FINISHED THE GAME OR DIDNT GET AT LEAST AT MISSION 18 DONT READ THIS POST OR U WILL READ WHAT HAPPENS IN THE GAME BEFORE PLAYING IT!!!
OH...and BTW...I got to mission 18 only...so please dont reply to the topic with things from the next missions...thanks.
------------------------------------------
------------------------------------------
---sure u want to continue reading????----
------------------------------------------
-----------------------
OK.....
In the topic titled "Help!" I said that Starlancer is a clone of the2 WC series.
Now I will make a list of the similarities that made me be so sure about this:
1) The intro is in WC fashion. OK...thats the best way they could have done it...a different one would have been less effective...but...what about the Coalition cloaked ship that de-cloak behind the Alliance one and take it down while it is screaming "what the hell"? (more or less
IT IS THE SAME IN WC4 INTRO WITH SEATHER TAKING DOWN THE POOR PILOT and then releasing the FLASH PACK on the cargo ship.
2) The Coalition ships has cloaking system while Alliance one dont (at least at the beginning...exactly as in WC games).
Couldnt have they done the opposite?
They could...maybe not allowing u to use them from the beginning but showing u that others Alliance squadron do...(Vipers for example).
3) Same technologies. Again...there is not much choice in this...but...well...it is so similar. They have taken ALL of the WC technologies and added some more (even the chargable weapon like the Mass Cannon in WC Prophecy= Nova Cannon)
What about the Blind Fire?
The EXCALIBUR from WC3 and DRAGON from WC4 had it too.
The difference is u did get those ships only almost at the end of the game.
They have just put it from the beginning 'cause they realized ppl liked it a lot because it allows u to fligh better without having to care too much at where u are aiming.
4) THE BRIEFING ROOM DEISGN. They could have made it in a thousand different ways....but they havent.
5) The fighters controls...(but that couldnt have been diferent...WC controls were the best)
6) The thing u are in an old wreck like the Reliant (remember the base ships in WC4???)
I know it changes after some missions in Starlancer...but the feeling of being on a bad ship is the same at the beginning of Starlancer as in WC4.
7) The warpgate system. Again...Coalition has it while Alliance dont. Remember those bastard bugs in WC Prophecy and WCSO???
AND U HAVE TO TAKE IT DOWN AS IN WC PROPHECY TAKING DOWN THE GENERATOR!!!
(the difference is there is no need of Hero Blair to get inside and take down the shield generator that portected it
7) THE BIG GUN U FIND IN MISSION 18!!!
That is a great clue of how much Starlancer is a clone of WC.
WHY PUTTING THAT THING IN STARLANCER TOO???
They could have invented a thousand of others things...but they re-used the same idea that, BTW, it is CLASSIC in WC (WC3 - remember the Tolwin secret supercannon??- and 5 - the bugs capital ships had it...and then they manage to build it on Blair's capital ship too - sorry I am bad at names - I wouldnt be too much surprised if in the end of this Starlancer game Alliance will develope one too!!!).
But I have to say the idea it can track little fighters too is great. Makes everything more interesting and difficult.
OK...by now I dont remember others similarities and I have to go to sleep too...but I think they are more than enough to say Starlancer is a clone of WC.
LISTEN TO ME...I am not saying Starlancer sux because of this fact!!! NOT AT ALL!!!
It is still a great game and I think the Roberts have made it so similar to make WC fans at home in Starlancer too
I think it is a great idea and that this will make the Starlancer series success....because it will cause all the WC fans to get a lot involved in SL too...and curious to see how SL story continues in the future...
They are good strategists...but that was clear also without this thing.
Otherwise the WC series wouldnt have been so great.
They know what we want and they give it to us.
Believe me...Starlancer will be a great series...(not mentioning Freelancer universe that I think it rock even more!!
THANKS ROBERTS BRO!!!DIGITAL ANVIL, WORTHDOG AND WHOEVER ELSE!!!
KEEP ON THE GOOD WORK!!!!!
[This message has been edited by Enoxigeo (edited May 08, 2000).]
Last edited by a moderator: