Privateer Remake locks up about 5 minutes into the game and I can't see any of the equipment to purchase, Standoff runs but also locks up indiscriminantly (I'm assuming it's an XP issue). I do know I can run Freespace 2 though...
Of course, since he's an Admiral he gets to have a little freedom with definitions. But, it really is close (that doesn't mean the rest of the work to be done is easy, though).gevatter Lars said:On my own department I am developing new shine-maps that give the model some nice details when watched in the right light.
Dyret said:Didn't you have some problems with those earlier?
Just placeholders.
Chicken said:It's probably asked before, but is there going to be some multiplayer mayhem?
Sphynx said:Yes, by winter 2066 I should have enough free time to actually play the thing!I can understand that everyone is tugging at the reigns (believe me, I feel the same way). However long it may be, I really feel comfortable saying that it will be worth the wait.
).Tolwyn said:...the game is completely stand alone now.![]()
.At least its not 2669, although i daresay i engoy conemterary flight simsTolwyn said:You surely mean winter 2666 (it was not a typo).
luminon said:Thanks for the replies. That's surprising. I would have thought that the freespace files would have taken up more space than that. An extra 20MB is nothing for a modern hard disk, so I guess I'll just stick with whatever you have done. .
Uncompressed it may range between 50-100 mbs. These are mostly interface files, that will be replaced by our own interface only by the time the full game will be released. Until then, we are going the same way as The Babylon Project. We are using FS2 interface as a template and add a fancy render as a background.