If someone has the Descent-ships converted, it seems we CAN have a new Descent-game! ... Wait, what am I on about? I don't even like that kind of game... Meh, whatever, it's still a possibility. Sort of. Never mind...With all due respect, LOAF, must you be so biased against FS? Not that I care much for it either, having not played it. Still, I guess it's your board, you're free to do whatever with it...Originally posted by Bandit LOAF
...a warning for future generations never to be so stupid again.
Originally posted by Wedge009
With all due respect, LOAF, must you be so biased against FS? Not that I care much for it either, having not played it. Still, I guess it's your board, you're free to do whatever with it...
, i did like the graphics and the fact you can throw around so many more ships than WCP ever did. im definatly believe that WCP was and is the better game, although its cap-ship explosions where the worst i've seen in a game. but surely using the FS2 game engine to create a new WC game is a project worth undertaking?"Steal"? "Free"?Originally posted by Bandit LOAF
Stupid crappy free services not letting us steal from them!

And WC wasn't good enough to dig the genre out?Originally posted by Bandit LOAF
Freespace wasn't just a bad space sim, it also helped drive the genre to its grave.

WCP already has so many ships compared to previous games. And even now, HCl is working on expanding the number of ships at a nav point - apparently the current limit is 250. That's a lot of Devil Rays!Originally posted by Conrad
...and the fact you can throw around so many more ships than WCP ever did...

Time constraints, apparently. But I still think the explosions were better than the fly-throughable (yes, I know that's not a word) hulks that were left behind in WC3/4.Originally posted by Conrad
...hough [WCP's] cap-ship explosions were the worst I've seen in a game.