kingmakeress
Ensign
Recently I remembered that while playing Privateer 2 there were pirate cruisers, which actually seemed unique for each clan, as well as large hijacked CIS ships, namely a military prototype which was well-armed and a CIS Katilin (Roman res publica joined the chat) carrier whose crew has mutinied IIRC. I get that Confed has lots of capital ships and the space is a huge place, but how easy is it to capture such a capital ship and keep it, as it would stand to reason that Confed would want to take it back?
It's a shame that other works didn't take up that conceit of having perfectly legitimate groups that will also rob and destroy your enemy's property, for a fee. I guess it's not something that fits well into the main storyline because humans and kilrathi would be almost constantly hostile once the war began.