Hi,
First, I would like to congratulate the whole team for the impressive work with episode 4. I got really amazed when I discovered for first time Standoff, but this new episode has suprassed by far all my expectations. Please, keep this line up for the last episode
Well, getting on topic now, I'm having some weird problems with the opengl engine. As you can see form the screenshot attached to this message, when I try to use the opengl engine, I get the screen inverted. That's not all, as it ramdomly switches and "rotates" to right or left in a 90º basis (I don't know if I'm explaining it well). There is a lot of flicking on the screen (from total black to the cockpit flipped right, left, up or down) and the VDU.
Aboard the carrier everything seems ok, mission brief included.
My system is:
Pentium D 2,8Ghz 2 GB RAM
ATI Raedon X600 256MB
Windows Vista Ultimate x86 (32 bit)
I have tried multiple combinations of configurations in the launcher, as well as the patch that was published in other thread of opengl problems, but none worked.
I can play rightly using DirectX, but it is a shame to lose all the visual game experience that the opengl engine offers.
Greets!
First, I would like to congratulate the whole team for the impressive work with episode 4. I got really amazed when I discovered for first time Standoff, but this new episode has suprassed by far all my expectations. Please, keep this line up for the last episode
Well, getting on topic now, I'm having some weird problems with the opengl engine. As you can see form the screenshot attached to this message, when I try to use the opengl engine, I get the screen inverted. That's not all, as it ramdomly switches and "rotates" to right or left in a 90º basis (I don't know if I'm explaining it well). There is a lot of flicking on the screen (from total black to the cockpit flipped right, left, up or down) and the VDU.
Aboard the carrier everything seems ok, mission brief included.
My system is:
Pentium D 2,8Ghz 2 GB RAM
ATI Raedon X600 256MB
Windows Vista Ultimate x86 (32 bit)
I have tried multiple combinations of configurations in the launcher, as well as the patch that was published in other thread of opengl problems, but none worked.
I can play rightly using DirectX, but it is a shame to lose all the visual game experience that the opengl engine offers.
Greets!