Making the Games: Odds and Ends (October 31, 2008)

Bandit LOAF

Long Live the Confederation!
Today we finish the first disc of Captain Johnny's latest contribution to Wing Commander history -- but don't worry, there's a huge second set of images and documents which we will begin presenting tomorrow! For now we have several odds and ends -- two unidentified sketches and a Wing Commander IV promotional image. I have no idea where the sketches come from (there's no good context in their original file structure), save that it clearly features human skeletons and a Kilrathi base of some kind. There's a 'Privateer' feel to this. The third image, a promotional rendering from Wing Commander IV, can act as a preview for something coming in future months - one item we've recently recovered from the Mythic data is high resolution versions of several of the beautiful 'magazine cover' WC4 renderings.

Thanks to Captain Johnny for both archiving and providing this material!





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Original update published on October 31, 2008
 
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I believe the images are from privateer 3. If you recall from the privateer 3 manual. They planned to have ships and space stations you could fly through in the game to take out reactor cores causing them to explode. Sort of like descent but not. I think that image of the tunnel is a reference to that idea.
 
That render is extremely cool. One of my favourite cutscenes in WC IV is the one when the Excaliburs chase the Banshees in Peleus.

And the sketches look good too.
 
The human skeleton image is interesting. I wonder what they could have used that for promotionally.

That render is extremely cool. One of my favourite cutscenes in WC IV is the one when the Excaliburs chase the Banshees in Peleus.

That is a great scene. I think by far though my fav CGI scene of that period was the KS trailer. I remember everybody being in #wing-commander trying to d/l it on 56k modems for hours and being in awe of the greatness of it.
 
I believe the images are from privateer 3. If you recall from the privateer 3 manual. They planned to have ships and space stations you could fly through in the game to take out reactor cores causing them to explode. Sort of like descent but not. I think that image of the tunnel is a reference to that idea.

Privateer 3 was actually a different team - the group that did the Crusader games.
 
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