Mace
Vice Admiral
I'm pretty sure dosbox will already map MT32 music to your regular windows MIDI player by makind sure emulation is enabled in your config file. The main problem is that your windows MIDI mapper doesn't have the original custom sound samples from the MT32.
You are right and I did not even think about that one(ofcourse it is useless for my setup(or is it? I'll look into that)
The idea is indeed described here: http://www.dosbox.com/wiki/Sound#Roland
Now there are two issues here: Dosbox routes using General Midi, the MT32 is not compliant to the General Midi standard, so not all instruments are mapped correctly, and you need to remap those instruments to the Mt32 setup, all the utils I find for this to the opposite. And as for the samples of your windows Midi, you could install a better software synthesizer with a more impressive sample score, or if you have access to a real midi synthesizer, use that.
And sylvester you can't put the remastered music back into the original game since KS does not use MIDI but PCM digital audio.
This is an awful amount of work, but you can apply thesame settings to all other MT32-using games.