Jump Point help remake

Please tell me how to change the obj of a jump point. I don't want it to be an orb. if its in the source code I will do it just need the info of where to go.
 
unit.cvs

jump_planet add a bfxm(obj shape) to line.

in system file you have to change it
\Vegastrike\Privateer\sectors\Gemini (examle is from troy.system)

orginal
<planet name="Jump_To_War" file="jump.png" alpha="ONE ONE" radius="256" gravity="0" x="10" y="16000" day="240" destination="Gemini/War"/>

change to
<unit name="Jump_To_War" file="jump_planet" alpha="ONE ONE" radius="256" gravity="0" x="10" y="16000" day="240" destination="Gemini/War"/>


this is important detail when you change the system file to say jump_planet it use this a prefix on the targeting system.
So if you want it to say something else needs to be changed in the unit file.
 
or you can add a unit to units.csv called wormhole.stable and wormhole.unstable
those units are selected for jump points when the default type is specified
 
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