Originally posted by deelee74
Very cool. It's no Wing Commander, but it really doesn't try to be. It's completely its own game and it's the best game to come out in years. ....just kinda buggy, but a few bugs in a game this enormous is almost expected.
Bah, it so much tries to be Privateer... Privateer for kids and halfwits. Seriously SOO many of the concepts are complete ripoff from privateer. Don't say it is its own game cause it really isnt.
Its privateer only with the following shitty stuff about it.
1: Horrible controls. There is NO dogfighting atall in that game, its basicly diablo in space "point and click click click".
2: Extremely simplistic flight engine. Missiles are useless because if u buy the right gun u can blast everything to pieces without getting a scratch. No power distribution system, a feature that has worked well since X-wing came out. Seperate power for guns/burners/shields. Completely lame, u cant sacrifice recharge levels on guns to get power shields. Not that u need it because the game is so easy.
3: My biggest beef with the "fighting engine". Health potions... WTF!!!!!????? Since when did healthpotions make it into the game. Besides u never use them but u can sell them for 200 creds each and if u use ur tractor beam u can usually get around 20 of them (bots and recharges combined) and thats 4k right there. Very useful in the beginning. I got money for the ship I used throughout the whole game in about 30 minutes this way. I never botherd to upgrade from the heaviest Briton fighter on New Londn (looks like a big fish) cuz it was good enough to complete the game with. So I had like a million unused credits in the end.
4: Random missions are a laugh. They are ALL the same. "Go to X, kill Y". NO VARIATION ATALL. The only difrrence is the faction whose ships u need to kill. If u fight for the navy u kill pirates and vice versa.
5: Level requirement for stuff... WTF? Are we playing diablo or freelancer I forget? If they wanted u to be unable to buy certain things until u had come a certain way in the story (so u couldnt buy a power house ship and complete the game in 2 hrs... which u dont need a powerhouse ship for actually), they could just have incorprated it into the story. Something like there has been high demand for those parts becuase of the rising level of pirates, so it isnt availeable yet. Or something. Anything other than a "Required level 23". The reason why I dont play diablo is not so I can play diablo in freelancer.
6: Market prices never change. Find a good route and make gazillions in a second. Although I have no idea what u need the money for. There really isnt much interesting stuff to buy. Which brings me to...
7: Upgrades for ships are a laugh. U got like 3 diffrent cannnons total. Some that shoot fast, medium or slow, and giving low, medium and high damage. Thats it. U can buy afterburner and shields..... thats it. No cool engine or enery upgrades.
8: Talking about engine.... ALL ships are equally fast. And still, if u buy the best afterburner and scan sone pirates to check they got the worst one. You still cant possibly outfly them. How lame is that? They are just gonna keep up with u all the while they shoot at u.
9: Upgrading ur ship seems tedius, there isnt any diffrence in the flying experience. Your guns and shields get better, and so does the enemies. So if u keep upgrading, fighting super cool ships is exactly as boring as fighting stinky level 1 pirates.
10: Completely undynamic. If u fly a few klicks through a transport lane and stiop, you can attack the lane and it stops working. Pulling ppl out of their hyper speed. The ships are just gonna sit there, and once the first couple have been stopped... nobody else comes through. Not ever. And no police comes to stop u... u can just sit there for years distrupting the tradelane... and the world keeps going even though u distruped the most used tradelane in the universe and u can actually see navy ships from where u are.
11: Dull flying experience, no cool taunts to sling back and forth between your enemies. And the space engine is made in a way where its really hard to see the diffrence between even VERY diffrent ships. Super bright universe, with starfogs all over the place... never a black spot in the universe... noooo that would not look gay enough. It copletely ruins the feel of the game. Bases and capships looks like they were just posted on the screan, or put in with ainchent bluescreen tactics. They dont look part of the world ATALL, the lightning of them is completely wrong and the textures look like crap.
12. Collisions... if u afterburn all u can into a huge astroid or a station, you are gonna lose 2 small bumps on ur shield that has regenrated before u have the chance to hit the astroid again. Not to mention the astroid fields are a joke... there are like 2 KMs between each astroid and even if you DO get close.... the game doesnt let u hit them but forces your ship to fly around them. They are never a threat to you, even if u try to make them.
Ok nobody cares to read it all anyways, but there are just so many lame things about a game I have been holding my breath for for 4 years.