Are Retro, Pirate, and Kilrathi ambushes in asteroid fields getting you down? I have your answer right here. To get away and take the fight out into open space just kick in your afterburners and rock your ship up and down continuously untill you are clear of the field and BRING THE PAIN! For whatever reason this evasive maneuver works every time with a little practice. It also cuts travel time when passing through an asteroid field. I think this tenique also works in WC1 and WC2. Also for Privateer Riteous Fire there is a bounty put on Mordecai Jones head placed by the confeds for 80,000 credits!!! After your patrol of the Famine, Pestilence, and War systems looking for the Retro base don't go to Drake in Capella right away. Detour first to Perry Naval Base and talk to Admiral Terrel and he will offer the bounty on Jones. Then go to Drake Base in the Capella system and talk to the "informant" he will tell you how to find Jones. Ice Jones and you got the whopping 80,000 credit bounty in your account. If you like to smuggle, I suggest buying a Galaxy. Sherwood and Capella are both one jump away from mining and refinery bases. If you have the bucks, smuggle only Ultimate. You'll make about 20,000 or more per run. In order to fill your hold with Ultimate (which only usually has 25 units in stock an the exchange) just save your game after you buy some, then load your game again and the exchange will have a new stock of items. I beleive the most profitable run is the Sherwood-NewCaledonia run with N.Caledonia having refinery bases (pirate bases love weapons and medical supplies.) I hope this information makes your privateering experiences fun and not to mention VERY profitable. --Joker--