thp
Rear Admiral
Hello!
I've recently had the Idea of creating some missions and messing around with the Secret Ops files. As I am familiar with the Pascal language and there's a WCP Pascal Mission Builder, that is ok. I just need some examples on how to make Missions and what's possible. I also need to write text on the screen somehow or play my own FMV files and comm vids, comm sounds and all that stuff. i'd also like to change the login screen of secret ops (with the names and the callsign input field). changing the secret ops logo, the launcher and the main menu would also be nice. and i want to play my own missions not in the simulator but in the main part (the right door) and i want to create my own briefings, and and and. what tools for changing bitmaps, rle files, xm sounds and all these cryptic filetypes for secret ops can you suggest me and what's the best way to change all this? i've already extracted all *.tre files, so i can easily edit them. how can i pack them back to tre files and which tre files does secret ops unpack when it is run?
all suggestions please reply here thanks
I've recently had the Idea of creating some missions and messing around with the Secret Ops files. As I am familiar with the Pascal language and there's a WCP Pascal Mission Builder, that is ok. I just need some examples on how to make Missions and what's possible. I also need to write text on the screen somehow or play my own FMV files and comm vids, comm sounds and all that stuff. i'd also like to change the login screen of secret ops (with the names and the callsign input field). changing the secret ops logo, the launcher and the main menu would also be nice. and i want to play my own missions not in the simulator but in the main part (the right door) and i want to create my own briefings, and and and. what tools for changing bitmaps, rle files, xm sounds and all these cryptic filetypes for secret ops can you suggest me and what's the best way to change all this? i've already extracted all *.tre files, so i can easily edit them. how can i pack them back to tre files and which tre files does secret ops unpack when it is run?
all suggestions please reply here thanks
) has either learned by reading the tutorial's at KW's site, or by experimenting with the editing tools (and then writing tutorials and sending them to Killerwave
). Get ready for a lot of trial-and-error work.
. I'm sure it would all be a lot easier if you had access to a whole bunch of tutorials, but most of us are too busy with other stuff to write tutorials. As it is, we're still here if you have any specific questions...