ELTEE
Vice Admiral
I started thinking about this while reading discussion online about the ITTS and how some players preferred fighting in the older ships without it. Deflection has always been an important skill in Wing Commander. But I wonder if it is accurate?
I imagine that there wouldnt be much deflection required at all for energy weapons like the laser cannon. I think the challenge would be, in a space "dogfight," actually pointing your ship and its aiming reticle exactly at the opposing fighter and pulling the trigger. It would have to be at just the right moment. I imagine that a battle with energy weapons could potentially be more like trying to capture a still side view photograph of a race car when your standing trackside; the car goes by so fast, you would have to time it just right.
Now, I realize that conditions wouldnt always be like that. It would be much easier if both fighters were travelling with the same relative velocity; perhaps they are aimed at each other but inertia continues to pull them in the same direction. It would be much easier to get that still of the race car if you're not standing trackside but in the pace car with a matched speed. But for high closing speeds, i'm not sure deflection would be a factor.
I guess I'm asking if laser fire would be more like phaser fire in Star Treck?
On the other hand, the Vipers in BSG would require deflection, of course, since they aren't using energy weapons. What would make things REALLY interesting would be the combination of both weapon types on a single fighter. I think that exists in Wing Commander with the mass driver cannon. In essence, combining mass drivers with the laser or particle cannon would make for some very interesting gunnery practices! I know its mostly pointless speculation on my part
but let me know what you guys think.
I imagine that there wouldnt be much deflection required at all for energy weapons like the laser cannon. I think the challenge would be, in a space "dogfight," actually pointing your ship and its aiming reticle exactly at the opposing fighter and pulling the trigger. It would have to be at just the right moment. I imagine that a battle with energy weapons could potentially be more like trying to capture a still side view photograph of a race car when your standing trackside; the car goes by so fast, you would have to time it just right.
Now, I realize that conditions wouldnt always be like that. It would be much easier if both fighters were travelling with the same relative velocity; perhaps they are aimed at each other but inertia continues to pull them in the same direction. It would be much easier to get that still of the race car if you're not standing trackside but in the pace car with a matched speed. But for high closing speeds, i'm not sure deflection would be a factor.
I guess I'm asking if laser fire would be more like phaser fire in Star Treck?
On the other hand, the Vipers in BSG would require deflection, of course, since they aren't using energy weapons. What would make things REALLY interesting would be the combination of both weapon types on a single fighter. I think that exists in Wing Commander with the mass driver cannon. In essence, combining mass drivers with the laser or particle cannon would make for some very interesting gunnery practices! I know its mostly pointless speculation on my part
but let me know what you guys think.