Bandit LOAF said:
. . .furthermore, it doesn't tend to randomly explode, which is generally considered a plus in ship design . . .
I've been having this conversation for a few days, even if the PTC was rushed into service, it would have been test fired dozens of times, both seperately and while included in the keel of the Confederation class. Its hard to justify that this random explosion thing was a factor yet. The Confederation Dreadnaught is a mean machine, even sans the PTC, so why incorporate the extra cost and and sacrifice the space the PTC takes up for something that could randomly blow away a multi-billion credit carrier? Now, if the PTC problem was something that showed up during a combat situation that hadn't been tested due to the rushed introduction, now that is a little easier to swallow. The only references I can find to the PTC's problems are the conversation Tolwyn and Angel have before firing the PTC in WC2:SO and the entry in the KS manual. The latter source just says
"Continuing problems with the phase-transit cannon led to its retirement in late 2665". As for the former source, the converstion on the TCS Concordia bridge reads as follows:
Angel: The Fralthra is making its attack approach now.
Tolwyn: Prepare to fire the main gun.
Angel: But Admiral, we're only at 60 percent power. Our power plant could blow.
Tolwyn: You heard the order, Colonel. Fire the main gun!
If there are more sources that I just haven't seen, please send them my way, but if this is all the information we have to base the PTC's 'volatility' on, Angels statement leads me to believe that the PTC would only cause an overload if the dreadnaughts reactor was below a certain level, either through battle damage or through prolonged use. This is a contingency Confed engineers may have not had the time to test before incorporating the PTC and also a problem that could possibly result in its decomissioning (as you can't expect not to be in a prolonged fight/take battle damage during an engagement). It may just be me, but I have a real hard time getting past the idea that Confed would make a supergun carrying ship knowing the design flaws and then decide 5 years later during the height of Kilrathi War, when a ship of its abilities would be needed the most (even if we had begun to turn the tide of the war by this time) to decommision it for the very same flaw.
C-ya