Changes?

Wow, they should have probably consulted you before they cancelled the project after deciding it'd take too long to develop the multiplayer...

Wait, they're not stupid.
 
Originally posted by Manic
I agree about Microshaft sucking... but I dissagree... STRONGLY, with your belief that "It'll be released when it is finished" is dead! You want an example? Diablo II. Unreal. Uh... well there ARE others, but I'm to lazy to search through my games right now. those two, however are fairly recent and they refused to release a buggy product. Activision and Microsoft should take thier example.

Actually, I said it had fallen by the wayside: Not dead, necessarily, but MS has helped to put it on "life support". The point here is, MS's irresponsible, lazy, profit-mongering example as the "industry leader" (read: 800 lb gorilla) has led the masses into equally sloppy habits, which have since become, sadly, the "industry standard":mad:
 
LOAF, Kris, suggest you go do some research before the both of you decide to tell me that you know more than I do...
Since I've worked on netcode and communications software development for the past 30 months. Certainly seems to be longer than either than yourselves... so I would THINK I would know what I'm talking about.
 
And Kris and I are familiar with the facts behind the multiplayer descision... perhaps *you* should do some reasearch before you get involved in something you clearly have no clue regarding <G>
 
Apparently you aren't. But I'm sure if you are, you have proof.

Or, with your pointless whinging and trying to convince me that I was wrong recently, are we going to have to believe you based on the fact that you have no evidence either.

Yes yes, that's it. I've spent years working on exactly what you're talking about, yet I don't have a clue about it.
Perhaps since you seem to know so much more you can explain it all to us, in detail then (of course, that's going to be a bit hard when you don't). Give it up LOAF.
 
Prophecy was promoted as having multiplayer capability -- a feature which was cancelled at the last minute because Origin *stated* it would require months of development.

This was a horrible disaster saleswise, since they promoted the game (up until its release, since material had already been printed when the feature was cancelled) as having a multiplayer feature -- and it was sold against games like Quake 2.

Unless there's an evil anti-multiplayer, anti-making money conspiracy at Origin that for some reason also lied to us about the multiplayer feature, you're stupid.

And you're stupid.
 
Origin, or any company, can claim that something will take ages. That doesn't necessarily mean that it's true. Obviously it sucked a few people in.

/me looks back on Quake 2... ugh, possibly id's worst creation to date back then, if we look at it now :)


We already had this arguement the other day LOAF. According to you, I lost, because I didn't have any proof. You now have no proof either.

Well please, I welcome you to try to back that up with some kind of actual proof (both that you're right and that I'm apparently stupid). Other than the fact that my opinions seem to disagree with your own, and that you've not yet proven that your own opinions are right - or that you're more intelligent.

Remember here that I'm not the one who insists on spitting out an attempt at an insult at every chance he gets.
 
I just told you the story. What Origin said *is* proof. 13-year-old-who-knows-everything saying he knows everything *isn't* proof.

And you're confusing me (I'm LOAF!) with Frosty, who was arguing with you the other day.
 
No, I'm not. You were backing him up and agreeing with him.

And you were involved in the arguement. What, you're going to deny that too now?
 
Oh, yeah, I was there. But I was just agreeing with Frosty and not really arguing myself... since I had nothing original to say...

{insert pun}

Now, back to the case at hand -- why is Origin lying to us about multiplayer?
 
Because EA needed an excuse to say 'We want this product out now, forget the extras', perhaps?

Who knows. It could be any reason.
 
I would assume that *you* know, since you're the one telling me that they're wrong and you're right <G>

(And that's what EA *did* say -- they wanted Prophecy to ship for Christmas instead of wait several months to get the multiplayer feature done... which was what I've been saying all along...)
 
Now the way I see it, I do not know more than the programers at origin did about this as such I will take their word for it. Now about EA purposefully trying to loose money, hey they have done their best to kill themselves for these past few months, who knows whether or not they were trying all the way back then
 
Originally posted by akashra
Yes yes, that's it. I've spent years working on exactly what you're talking about, yet I don't have a clue about it.
Perhaps since you seem to know so much more you can explain it all to us, in detail then (of course, that's going to be a bit hard when you don't). Give it up LOAF.
Don't be a jackass, jackass.
 
LOAF is certainly right by saying that Origin *stated* "the multiplayer feature would require months of development, and therefore was cancelled at the last minute".

Now as to whether that is also the truth, now that is open to debate... because I don't think there's someone here on the CZ who worked for Origin at that time... :)
As you said akashra, it could be anything...

But there's really no apparent reason why Origin would lie to the public about this...
As LOAF put it, I don't think "the evil anti-multiplayer, anti-making money conspiracy at Origin that for some reason also lied to us about the multiplayer feature" really exists... :)
Originally posted by akashra
Since I've worked on netcode and communications software development for the past 30 months. Certainly seems to be longer than either than yourselves... so I would THINK I would know what I'm talking about.
Now you may certainly know what you're talking about, but that does not give you insight vision at what really happened at Origin.
You might tell us that you know what the delays in release are, and how much time it usually takes for development, but those certainly aren't absolute values...
I'm sure every development team and each company they work for, have their own working pace, and that also includes release deadlines...

While your opinion is welcome, spitting it out to our faces claiming it's the truth, with the excuse you think to know more than we do, is NOT welcome at all...
 
mpanty, noone has any more proof than anyone else here, so let's just leave it as a deadweight arguement.

However, just consider which you would rather say to the public:

"It would put the release back too far"...

"We had to sack our lead network engineer/coder"
In the case something like that happened. Under those circumstances, I could see they might.

And actually mpanty, I was spitting it in LOAF and Kris's face, not yours... but if you want to take it personally, suit yourself. LOAF knows that I'm only mucking around. (Kris doesn't, but I couldn't give on that one :)

But yeh, whatever :)
 
We're all getting a bit tired of having you around. Stop being an idiot, or you may have to find another bulletin board to show off your Super-Cool .sig.
 
Originally posted by akashra
However, just consider which you would rather say to the public:

"It would put the release back too far"...
"We had to sack our lead network engineer/coder"

In the case something like that happened. Under those circumstances, I could see they might.
Now you're starting to make some sense...

I have doubts however about them really being confronted to such a problem, but again, unless the mysterious person LOAF spoke of testifies :) , we're pretty much entitled to our own opinions here...

And actually mpanty, I was spitting it in LOAF and Kris's face, not yours... but if you want to take it personally, suit yourself. LOAF knows that I'm only mucking around.
You, my friend, have a serious attitude problem...
But since LOAF knows "you're only mucking around", then I guess it's okay... :rolleyes:
 
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