That would assume, however, that a good mission should be fun, and I must disagree about that.... take the infamous Save the Ralari mission in WC1. It's not the least bit fun. When you fail it, you fail it not because you did something wrong, but because you didn't do enough - and their definition of 'enough' is a fairly difficult one to reach. Frustrating? Yeah. Irritating? Certainly. Memorable? Very much so. BTW, I think we forgot to answer your question about the Fralthi... if you lose the Fralthi, you get on the middle path. This path is fairly similar to the winning path (most missions are basically identical, minus the Kilrathi ships), except that it ends with the middle ending instead of the winning ending. On the other hand, if you want to get onto the losing path, you gotta lose the station.