Greetings Wingnuts.
I'm new to this crius.net, so bear with me.
I'm working on a software project called ConWC. It's in early alpha and not yet playable. During my research into math and physics, I've been thinking about the speed of which cap ships are moving. There are several sources in the books.
If the laws of physics is applyed to the WC universe, then light speed is possible:
- The attach on McAuliffe is done at extreme high speed by the kilrathi figthers and bombers. they came through the jump point at higher speed than usual and they accellerated towards McAuliffe. The fighters and bombers arrived in such a short time that no real defence was up.
- During the last journey from Landreich to Earth, Krügers fleet achives near light speed, but looses some of the fleet.
- When Tarawa leaves Earth, where it was decommissioned, the journey towards the jumppoint took "several hours".
If I compare the normal travel times for interplanetary travel performed by NASA, there's a HUGE difference. NASA takes months to travel at speeds like 35000 meters per second.
Of course, it's Wing Commander and it is sci-fi. But the speeds by which WC cap ships and smaller vessels travels, should be near half the speed of light. I also need to consider issues like fuel, engine time, acceleration and deceleration.
What are your thoughts on the subject?
If I am to create a simulation as realistic as possible, I need to get some things in perspective.
What are the laws of physics in the game and the books?
Thanks in advance.
/Karneevor
I'm new to this crius.net, so bear with me.
I'm working on a software project called ConWC. It's in early alpha and not yet playable. During my research into math and physics, I've been thinking about the speed of which cap ships are moving. There are several sources in the books.
If the laws of physics is applyed to the WC universe, then light speed is possible:
- The attach on McAuliffe is done at extreme high speed by the kilrathi figthers and bombers. they came through the jump point at higher speed than usual and they accellerated towards McAuliffe. The fighters and bombers arrived in such a short time that no real defence was up.
- During the last journey from Landreich to Earth, Krügers fleet achives near light speed, but looses some of the fleet.
- When Tarawa leaves Earth, where it was decommissioned, the journey towards the jumppoint took "several hours".
If I compare the normal travel times for interplanetary travel performed by NASA, there's a HUGE difference. NASA takes months to travel at speeds like 35000 meters per second.
Of course, it's Wing Commander and it is sci-fi. But the speeds by which WC cap ships and smaller vessels travels, should be near half the speed of light. I also need to consider issues like fuel, engine time, acceleration and deceleration.
What are your thoughts on the subject?
If I am to create a simulation as realistic as possible, I need to get some things in perspective.
What are the laws of physics in the game and the books?
Thanks in advance.
/Karneevor