Hey, I'm loving the models, and yes, I want to use them in Starcraft 2 for an idea I'm playing with. Problem is my system is 64bit which 3D Ripper doesn't support. (It rips the models but destroys the uvw coordinates for some reason) I posted to their forums but have had no response to date.
I tried AD's method of building material files with no success, therefore, I too wait patiently for the release of these models (or more advice on how to build a .material file for the ship files, which contain multiple textures and sub objects) - I'm clueless with OGRE, and haven't found much on their site other than a tutorial similar to the one AD provided.
I tried AD's method of building material files with no success, therefore, I too wait patiently for the release of these models (or more advice on how to build a .material file for the ship files, which contain multiple textures and sub objects) - I'm clueless with OGRE, and haven't found much on their site other than a tutorial similar to the one AD provided.