Um - LOAF? I hope the art direction isn't going to be a major sticking point with you - It'll just make it harder for everyone. I know Brad and I don't want to fight with you on this - we've got too much to do.
I know you love WC, but Has it occured to you that your love for it has perhaps blinded you to the possiblility that it all might not fit together in any meaningful way? That the movie - all of it, the Pilgrim war, the art design, the change in timeline and names/ranks/positions/backgrounds from what had already been established - might be a separate entity? Is that a possibility? I think it is. The WC Movie was made to make money off of a computer game. Much in the same way that X-men, Spiderman, and Batman don't absolutely follow the continuity of their source works - this is very much the same thing that has happened with the WC Movie. Those movies are not considered "Canon" to the fans of the genre. Why? Because they're movies - not meant to cater to the fans, but to a wider audience. Thus things are changed, things are made "cooler" and sometimes very little is left of the original idea.
We're trying to recapture the art and feel of the ORIGINAL game. The one that started it all, and that we all remember so fondly. That's what we're trying to do - and to be honest - I don't think the movie is worthy of the WC title. We're trying to accomplish something much greater. That is why the art style, and to a certain extent the storyline (Because our area of space has nothing to do with the story in the movie) is being ommited. That decision certainly not ignorance - that's acceptance of reality.
In any case, I'd love to hear your feedbacak on the new ships we've designed so far - and the way we've implemented those that already exist! Believe it or not, we do really value your input.