Fenris Ulven
Spaceman
grammar
one other thing, when you turn of the thrust the ships stop, shoulden it just continue in same speed...
one other thing, when you turn of the thrust the ships stop, shoulden it just continue in same speed...
Moonsword said:There's an acceleration compensator in the fighter. Next time you take damage in WC 1 or 2 (or Armada, I believe) pay attention. It'll get damaged sometimes.

Fenris Ulven said:True... Just a LITTLE off-topic, in star trek: star fleet command III you can control a cube, borg cube...
, too bad that they keep sending only 1 cube to destroy the federation, if they just would have send 12 or 100 for that matter, the alfa quadrant would have been there's eons ago 
Dishwasher said:I really liked the borg cube, their designs are good, too bad that they keep sending only 1 cube to destroy the federation, if they just would have send 12 or 100 for that matter, the alfa quadrant would have been there's eons ago
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Dishwasher said:Take the engines for an example, they are all placed in a cluster on the rear (atleast the big ones are) this really sucks because if you accelerate forward for 10 minutes you would have to turn your ship around 180 degrees and need 10 minutes just to come to a halt, and flying backwards for 10 minutes with all your guns mounted forward is just plain unhandy.
Most funny thing in wingcommander (imho) is that there are still human pilot's in the 27'th century...
I'm thinkin... said:It's also possible that WC ships have small maneuvering thrusters as well for performing tight turns and stopping foward momentum after the main engines have been cut. So yeah anyhow...
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Ijuin said:On the other hand, if you had a duplicate set of engines in front for deceleration, then you would have (gasp) two sets of engines! The extra engines take up space in your fighter, and add weight to it as well. That is why it is usually better to have just the one set of engines (unless you are trying to slow down while somebody is shooting you from in front of you).
Ijuin said:Within the WC universe it is pretty much established that human controllers are smarter than AI controllers. For example, in the WC4 novel, Blair is forced to use automatic systems to control the rear turret of his Thunderbolt specifically because there were not enough human gunners available. The attitude of the tech telling Blair that he had to "make do" with automatics and Blair's reaction definitely imply that the automatics don't perform as well as a human.
Bandit LOAF said:Physics and space sims go together like razor blades and gum.