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  1. Adm_maverick

    The Balance of Power in WC

    That's like saying the Devastator is a good Anti-fighter platform if you never miss with the plasma cannon. Being capable of achieving something, is not the same as being designed to full fill that role.
  2. Adm_maverick

    Heads up - Kilrathi Fighter Aces

    Odd, I speccificaly did a search for stuff on SolSector.net and it didn't come up. OH well. Thanks for the link. Hey Chris, random question for ya. Is there something about my projects that spark your desires for alliteration? As a curiosity point, I've noticed that most of the times you've...
  3. Adm_maverick

    Heads up - Kilrathi Fighter Aces

    I'd be happy to... if I could find the box with all my old computer manuals in it. It's somewhere between Virginia and Kansas. Do we have a PDF of it by chance?
  4. Adm_maverick

    Heads up - Kilrathi Fighter Aces

    Not in... I donno 14, 15 years. Maybe more.
  5. Adm_maverick

    Heads up - Kilrathi Fighter Aces

    I always thought of BakTosh as being the one who gave off the sense of smug superiority, like standing in the same room and not having your throat ripped out was him doing you a favor and you should be grateful that he'll give you that honor kind of smuggness. But for some reason I always...
  6. Adm_maverick

    Heads up - Kilrathi Fighter Aces

    So in a sort of weird not exactly but still connected tanget to my idea of a Wing Commander Miniaturs game, I did some coloring of the image of the Kilrathi Ace, Bhurack Star Killer. And then I decided to do all 4 of the Kilrathi aces from Wing Commander 1. So here they are: I did 2...
  7. Adm_maverick

    The Balance of Power in WC

    I'm in agreement with ChrisReid on this point. the idea of a Strike craft is to be fast or undetectable and able to take out problem items in a fast order. While the Excalibur mounts a lot of missiles, it doesn't have the fire power to reliably take out things like the engines or flight deck of...
  8. Adm_maverick

    Wing Commander miniatures game

    So just compiling information. As of right now I'm looking at using a combination stat system. By this I mean there are stats for the ship that is being piloted, and the pilot themselves. The stats interact in different ways. The ship itself will have an ability (Cloaking, auto-targeting, very...
  9. Adm_maverick

    3D Printed Privateer ships.

    So would the fighters be the cups and coasters?
  10. Adm_maverick

    Wing Commander miniatures game

    I feel like if someone was a poor shot they would actually focus more on flying at that point as it would allow them to better cover the ones who are a better shot.
  11. Adm_maverick

    Wing Commander miniatures game

    My thinking on it (which admittedly was after being up for 39 hour straight so it may be somewhat skewed) was that is where you get into the whole "Squad construction" mind set. So say you have a pilot who is a really good shot, but not so great and piloting. Like he's acceptable but not the...
  12. Adm_maverick

    Wing Commander miniatures game

    So I've been thinking (when I should be working on homework assignments, curse you ADHD), and I think Quarto is right but not all the way right. a unified pilot skill will not offer the diversity to handle the difference between being able to pilot, being able to shoot, and being...
  13. Adm_maverick

    Scratch Built Tallahassee Cruiser

    So Version....2 on deck, at least I think it's version 2. Anyway, new updates. So I ran into a bit of a snag. Basically I lost my source file with all my resized parts and info for resizing parts. Remember the original template was for model that would about 2 inches long which this model is...
  14. Adm_maverick

    Wing Commander miniatures game

    well my thinking right now is that a combination of the Pilot Skill and the Ship manueverwill create the "Action Point Pool" which will be a count of how many action points a pilot has each turn. So the player would have to balance manuevers against attacks/type of attacks. Most pilots would...
  15. Adm_maverick

    Wing Commander miniatures game

    so just doing some musings. Assuming we were to use a 10 point scale for pilot skill (An over all rating of how good of a pilot the individual is, not how good a wing mate/commander they are), and working with the understanding that you can only have whole numbers, who would you point at the top...
  16. Adm_maverick

    Wing Commander miniatures game

    Worth a shot I suppose. What I was originally thinking of doing was building 'A' game as a sort of 'generic space fighter' game, might make my own universe so I can get play testing and development done with out inuring the ire of EA. Then when I feel like that is good, I would assemble a...
  17. Adm_maverick

    Wing Commander miniatures game

    I never bet on anything. I just like to know what the field is before I commit resources to a given action is all.
  18. Adm_maverick

    Wing Commander miniatures game

    Yeah I don't want to look into something like Kickstarter until I actually have something to show. Right now I just have a rough list of various maybes and ideas and very little else. So my friend and I are going to work on developing the system of rules and concepts. Once we feel we've got a...
  19. Adm_maverick

    Wing Commander miniatures game

    So I was chatting with a friend and we got on the topic of gaming which of course lead to my mentioning this little side project so we got into a rather lengthy discussion and he became very enthusiastic about the idea. As in enthusiastic enough that he's got me interested in investigating the...
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