Wing Commander Prophecy Production Archive Share on Facebook Share on Twitter Update ID

Our archivists have been hard at work! Earlier this year we acquired Wing Commander Prophecy producer Billy Caine's archive of production documents; this consisted of seven folders containing hundreds of pages of internal documentation covering Wing Commander Prophecy's development from March 1996 to November 1997.

These documents, divided into the seven topics below, include correspondence, internal documents and reference material that Billy felt it was important to preserve physically at the time. All aspects of the game's development are touched on, but one document that will be particularly exciting to fans finally explains the intent behind the Aligned People and how it would have played out in future games! There are several early pitches and a long term product plan that includes never-before-seen summaries of canceled projects like Wing Commander 6, 7, Maniac Missions and the first person shooter. In short, we've finally answered some very old questions!

We hope you enjoy exploring these documents; there's a lot to discover and we'd love to hear what you find on the forums. We also hope future Wing Commander scholars will be able to use these to help tell Wing Commander Prophecy's story. Finally, this update would not have been possible without the help of LeHah, who arranged the deal, and an anonymous Wing Commander fan who donated almost $1,000 to charity to make this presentation possible!


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