Kilrah System, Mission 6 (747.9)
Briefing Intro: (Movie Filename -- 2010.WVE)
Finley: The Wormhole Gate is generated by seven heavily shielded stabilizing towers. They hold the rift open. By destroying all seven towers the wormhole can be made to collapse.ICIS Text: The Midway will now pull away from the wormhole to draw the aliens' attention. While we withdraw, your Alpha Wing will escort Dekker's assault team in their landing craft to the wormhole gate. Once the Marines land, they will divide into two teams and navigate around the wormhole's superstructure, disabling the shields on each of the seven stabilizing towers. As each shield is lowered, you will destroy its corresponding tower. Science Division believes that when all seven Towers are destroyed, the Wormhole will collapse and destroy itself. As soon as all seven towers are destroyed, escort the landing craft back to the Midway as quickly as possible to avoid any backlash from the wormhole's collapse. Briefing Exit: (Movie Filename -- 1956.WVE)
CAG: The Midway will retreat to a safe distance, drawing the enemy's attention, while two Vampires escort a Marine LC to the Gate's command center. Check your ICIS for mission specifics and assignments.
CAG: You've all come a long way. Make Midway proud. Dismissed.Takeoff Scene: Vampire (Movie Filename -- 2016.WVE)
[Fly Mission, Kilrah 6 - Wormhole Destruction]
[Midway]Scene - Briefing Room (Movie Filename -- 2030.WVE)
<Midway> Lieutenant Casey, maintain formation with your wing and the Marine landing craft. Make sure that insertion goes off without a hitch.[Nav 1]
<Dekker> We're going in. Keep us clear!
<Dekker> This is Dekker: we're in, but this is no cakewalk. Just keep our airspace clear!
<Dekker> Dekker here: we've fought our way into the tower control room. We're just barely able to hold our own. We're trying to shut down the tower shields, but breaking this encryption code isn't easy.
<Dekker> All right. There's one!
<Stiletto> We'll worry about the fighters, Casey. You get those towers down!
<Dekker> Team one, take towers two through four. We'll take five through seven.
<Dekker> We've got shields on towers two and five lowered. Go get 'em, kid.
<Dekker> We've got a lot of company in here, folks, but we've got towers three and six down.
<Dekker> Team one reports heavy losses, but they've brought down shield four.
<Dekker> Team one, you're clear. Get back here and give us a hand!
<Dekker> Team one? Do you copy? Come in, dammit!
<Dekker> We've got to make it to that last tower, boys. Stay with me!
<Dekker> I've lost contact with team one, and most of my boys are... We're having a hell of a time out here getting to that last tower. Jeez. We've got a big problem, Casey. Sensors indicate we've got a big enemy fleet, and I do mean big, approaching the other side of the wormhole. As soon as the boys bring down that last tower's shield, you better...
<Midway> Colonel Dekker: the shields are still up on the last tower. Colonel Dekker? Come in, Dekker.
<Dekker> We can't make it to tower seven! We're pinned down at six. Send in reinforcements!
<Dekker> Sorry kid, I couldn't do it. You make us proud!
<Midway> Lieutenant, withdraw to the refueling ship at the new NAV point on your map. You'll meet the reinforcements there.
<Midway (CAG)> We've been monitoring transmission, and we're aware of the enemy fleet on its way through the wormhole. We're running out of time, but the shields are still up on that last tower. Commodore Blair will enter tower seven to deactivate the final shields while Dekker's men pull out. You need to ensure that Blair makes it there in one piece. Refuel, and get back out there immediately.
CAG: Unless we shut down the shields on that last tower...
Wilford: Casey's wing can't close the gate.
Maestro: And an entire enemy fleet will jump in our laps.
Blair: We're just going to have to pick up where the Marines left off: fly a guy into the command center. He kills the shields, Casey's wing kills the tower.
Maniac: Oh, I see this coming a mile away. What we need is a bonafide HERO! Excuse me. Any heroes? NO! Any heroes in the room at all?
Blair: You're looking at him.
CAG: Now is not the time.
Blair: I've done hard time on one of their ships.
CAG: And you're mad as hell and you want to kick some Alien ass!
Blair: I'm the best pilot for the job, and you know it.
Wilford: Patricia. I think we need him. Now.
CAG: All right. But you're taking two wingmen for backup.
Maniac: Just like old times.
Blair: That's what I was afraid of.
[Refuel Nav]
<Blair> I knew you'd be the one, Casey. Your father... he'd be proud.
<Blair> All right Casey, let's go get 'em![Nav 1 again]
<Blair> Cover me, and I'll take that last shield down.
<Blair> I'm in! Awfully dark in here: let me get some light... I've never seen anything like this!
<Blair> The shield's down, Casey. Fire when ready. I'll have plenty of time to get out of here before the wormhole collapses. Do it NOW!
<Blair> Great job! Now get the hell out of here before you're caught in the big bang. I'm right behind you.
If you win Kilrah 6, go to the Winning Endgame.
If you lose Kilrah 6, go to Losing Endgame X.