G'wriss System, Mission 1 (206.7)
Scene - Midway Jumps to G'wriss (Movie Filename -- 0350.WVE)
{Plays automatically}
Scene - Rec Room (Movie Filename -- 0370.WVE)
{Click on "Talk to Dallas". Optional Conversation}
Casey: You okay?
Dallas: I would be a whole lot better if I had a one-way ticket home. We are in a fine mess.
Casey: Look, Dallas.
Dallas: No you look, flyboy. And I will talk very slowly. The Kilrathi were tied up on the Feudal Planets, they've got problems of their own. The Border Worlds were dead quiet what with the Black Lance out of the picture. Things have been pretty cozy around here for some time and the last thing I expected was actually having to fight! I am so hosed.
Casey: We joined Confed to do a job. There are no guarantees.
Dallas: Is that supposed to make me feel better?
Casey: No. Look, I don't know what we're dealing with here but whatever it is, it's gonna have to be stopped. And we're the only ones out this far. So all we have to rely on is each other. That's it! Now, until we get word back to Confed, it's gonna have to be you for me me for you, one hundred percent. got it?
Briefing Intro: Generic Opening #2
ICIS Text: The Midway has been cut off from her primary supply routes by the enemy fleet in H'rekkah. Before her transmissions were jammed, we contacted a supply convoy destined for the Taliban colony. It has been notified of our situation and will be rerouted to the Midway. Our primary sensors have detected a small attack force closing to within strike range of this convoy.
Briefing Exit:
(Movie Filename -- 0390.WVE)
{If you speak to Dallas, this scene plays}
Dallas: Hey, Frosty. One hundred percent?(Movie Filename -- 0400.WVE)
Casey: One hundred and fifty percent!
Dallas: Let's go kick some alien ass.
Casey: All right.
Casey: What's his problem?Takeoff Scene: Tigershark (Movie Filename -- 2545.WVE)
Stiletto: Dallas is one of your wingmen. You can see he's having a hard time of it, yet you ignore him. Keep it up and he may not be there when you really need him. Or didn't they teach you that in flight school?
[Fly Mission, G'wriss 1 - Convoy Rescue]
[Midway Navpoint] {Upon Launch}Landing Scene 1: Generic.
<Midway> Good luck, Casey.[Nav 2] {Upon Arrival}
<Midway> Alpha, it looks like the battle has been joined. We're patching you in to their comm channel.
<Convoy ship> Keep at them, boys! Help's on the way!
<Escort> There's too many of them! They're coming in too fast! Are we getting help from the Midway, or not?
<Maestro> They're getting creamed out there![Nav 3] {Upon Arrival}
<Midway> Bad news, Alpha Wing: our latest analysis confirms you will not reach the convoy in time to offer much assistance. Save any ships you can. Good luck.
<TCS Barkley> Mayday! Mayday! This is TCS Barkley. We are under attack by unidentified hostiles! We need immediate assistance!
<Escort> Got to eject! Somebody pick me up!
<Convoy ship> Sit tight, Lieutenant. We don't have an SAR available right now.
<Maestro?> That's our objective, Casey. Let's get it done!
<Convoy ship> We're taking heavy damage! Our fighter cover is gone! Please respond to our location at once!
<Escort> No! Keep away from me! Somebody... HELP!
<Convoy ship> Fighters, concentrate on that strange ship! It's picking up OUR pilots!
<Maestro> Let's go, Lieutenant. Those boys need our help.[Nav 4] {Upon Arrival}
<TCS Porter> Hull collapsing! We're breaking up! NOOOOO!
<TCS Barkley> Help! They're all over us! AHHHHHH!{If TCS Redeemer is destroyed}
<Midway>Too bad, Alpha Wing. We could've used that ship.[Nav 4] {Nav Point Cleared}
<Stiletto> That's the last of them. I just wish we could have gotten here sooner.
<TCS Redeemer> There was nothing you could have done to save those transports. The bugs were just toying with them until you got here.
<Maestro> That doesn't make it any easier.
<TCS Redeemer> This is the refueling vessel Redeemer. Anybody out there thirsty?
<TCS Redeemer> Match our speed and close to 5000 klicks. We'll take over from there.
<Maestro> Go ahead, Casey. I'll cover you while you hook up.[Nav 4] {After Refueling}
<Midway> All pilots return to Midway. We are under attack. I repeat, we are under attack!
<Maestro> Can't a guy get a little rest around here?
[Between Nav 4 and Midway]
<Midway> What's keeping you, Alpha Wing? We need assistance at once![Between Nav 4 and Midway]
<Midway> Where in blazes are you, Alpha Wing? The Midway needs you now![At Midway]
<Midway> Be sure their bombers don't get close!
<Midway (CAG)> Lieutenant Casey, the launch control is off line, and we cannot release any additional fighters. Support Black Widow Squadron until further notice. Chief, I need that LC Marine backup ASAP!
<Midway (Rachel)> All right. I'll have three squadrons on the flight line in two minutes or less.
<Midway (CAG)> Make it less. Lieutenant, we're taking hits on every side. Defend each section of the Midway as ordered.
<Midway (Anderson?)> Refueling ship, you are ordered to hang back until our current crisis is over.
<Midway (Anderson?)> Casey, get busy. We need those bandits off our backs.[Midway undamaged, Redeemer intact]
<Midway> Excellent job, Casey. Next time maybe we'll keep you closer to home. By the way, the Redeemer has reported in. Tough luck about the transports, but there was apparently nothing you could do.[Midway undamaged, Redeemer dead]
<Midway> Good work on the bombers, Lieutenant. A little longer and we would have gotten a first-hand look at what those clusters can do. Too bad you couldn't have come back with some of that convoy. You're cleared to land.[Midway damaged, Redeemer intact]
<Midway> We've sustained major damage, and we have heavies moving our way. Looks like we're going on the run again. The Redeemer is reporting in now. You're clear.[Midway damaged, Redeemer dead]
<Midway> We've sustained major damage. Looks like we're on the run again. Bring it home ASAP.
[Check Terminal]
Landing Scene 2: Generic.
Scene - Rec Room(Movie Filename -- 0430.WVE)
{Click on "Talk to Finley"}
Casey: Hard day at the office?
Finley: No. Everything's fine. Why?
Casey: Well, it's just that I've never seen anyone drink like that before... and live.
Finley: Well, you want to see it again?
Casey: All right, all right. Hold on. What's wrong?
Finley: You want to know what's wrong? Everything. Science Division hasn't got a clue what we're up against. All we've got are a bunch of unknown contacts, some dead Cats and a cryptic story about the end of the world. I've never dealt with anything...
Casey: Wait, wait... End of the world?
Finley: The Kilrathi's Kn'Thrak.
Casey: Oh yeah, I heard about that. Zero said it means, uh, darkness.
Finley: Not just "darkness," Casey. Evil. I looked it up in the archives. There's an ancient Kilrathi prophecy about the end of the world and the Kn'thrak figures prominently.
Casey: Well, didn't that happen with the destruction of Kilrah?
Finley: Well, not to get too superstitious on you, Flyboy, but according to the Kilrathi that was just the beginning. The prophecy doesn't mean just armageddon, like on Earth. To them, the end of the world means the end of ALL things. Everything.
Casey: Well, did you tell the Captain about this?
Finley: He wants answers not ghost stories. To make matters worse, we've been trying to send a distress signal to the nearest Confed Starbase. It's only a few systems away. But our link through the jump has been cut.
Casey: Well, that would mean that the relay station in the H'hrass system was out of commission.
Finley: Good guess, bright eyes.
Casey: So, tell me something. What's a Lieutenant Commander doing down here in pilot country?
Finley: Well, I guess adrenaline and testosterone have always appealed to me more than brass.
Casey: You know a very smart person once told me that is a dangerous combination.
Anderson: [loudspeaker] All pilots to the briefing room! Again, all pilots to the briefing room!
Casey: Gotta go.
Finley: Hey, Casey! Good Luck.
If you win G'wriss 1 with the Midway undamaged, go to G'wriss 2a.
If you win G'wriss 1, but the Midway's bridge is damaged, go to G'wriss 2b.
If you win G'wriss 1, but the Midway's engines are damaged, go to G'wriss 2c.
If you lose G'wriss 1, go to Losing Ending 7.