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  • |equivalent = [[Asteroid Field (Kilrathi card)|Asteroid Field]] ...Battle Damage or Maneuver cards (you may choose to use more Pilots/Awards/Weapons) then this card can also be helpful. It can also be a hindrance though. Rem
    2 KB (279 words) - 23:00, 29 July 2020
  • ...auncher'' is a projectile launcher that can be installed on a spacecraft's weapons mount. Missile launchers can fire [[Dumb Fire]], [[Heat Seeker]], [[Image R A Missile Launcher may be installed on the weapons slots on the stock [[Tarsus]], [[Orion]], [[Galaxy]] and [[Centurion]].
    7 KB (966 words) - 16:08, 27 March 2023
  • ...deration|Confederation]] forces were tied up fending off [[Kilrathi Empire|Kilrathi]] incursions into the Sector at the time. When the Sector was depopulated d
    2 KB (301 words) - 16:29, 22 August 2012
  • |guns = <!--forward firing weapons only--> ...king out. The computer made one final automatic entry noting that a random Kilrathi missile had damaged the fusion plant. When the battery ran out the ship wen
    3 KB (418 words) - 07:01, 26 April 2011
  • |equivalent = [[Capture Fighter (Kilrathi card)|Capture Fighter]] ...Nav Point. If com-bat against Bloodfang is successful, the fighter and any weapons are captured, not destroyed. Pilot is considered killed. Enemy player loses
    1 KB (193 words) - 18:17, 26 July 2020
  • ...and wind against my face. I wanted to talk about things other than ships, weapons, strategy, and tactics. People who hadn't experienced war in space could ne ...ver had any doubts about our goals. I was ecstatic that we'd destroyed the Kilrathi weapon that had taken the lives of a quarter-million colonists. The Confede
    3 KB (469 words) - 15:41, 23 January 2011
  • '''Weapons Systems''' Your weapons loadout will vary according to your skill level, typical missions and finan
    6 KB (870 words) - 00:09, 24 March 2023
  • ...n of '''The Wing Commander Encyclopedia''' by the outbreak of the [[Terran-Kilrathi War]]. <br>Currently '''WCPedia''' has about [[Special:Statistics|{{NUMBERO ...ommander II: Vengeance of the Kilrathi|Wing Commander II: Vengeance of the Kilrathi]]
    8 KB (1,159 words) - 22:02, 10 August 2011
  • |faction = kilrathi |service = [[Terran-Kilrathi War]]
    5 KB (740 words) - 04:08, 24 October 2012
  • ...ons of the Terran and Kilrathi Fleets]]'' and “[[Borger’s All The Sector’s Weapons Systems]]”. Variants include the [[Mk. 30A mass driver cannon]]. ==''[[Wing Commander II: Vengeance of the Kilrathi]]''==
    7 KB (1,075 words) - 19:55, 2 February 2023
  • |faction = kilrathi |primary user = [[user:=Kilrathi Empire]]
    5 KB (744 words) - 02:52, 31 July 2011
  • ...ilitary operation conducted by the [[Kilrathi Empire]] during the [[Terran-Kilrathi War]]. It took place in the [[Locanda|Locanda System]] in [[2669]]. ...s, forcing the Confederation to withdraw and wage war on the invaders. The Kilrathi then enslaved the human colonists and forced them to harvest the system's r
    7 KB (1,063 words) - 17:22, 27 April 2023
  • |faction = kilrathi |primary user = [[user:=Kilrathi Assembly of Clans]]
    4 KB (622 words) - 11:26, 9 September 2012
  • ...gnal a turning point in the war. Terran Intelligence had reported that the Kilrathi High Command operated from a starbase located in the system. If we could de ...he craft, making last-minute calibrations to the targeting system, loading weapons, and performing routine maintenance before the big push. Training flights w
    2 KB (416 words) - 15:17, 23 January 2011
  • ...served with the Terran Confederation during the later stages of the Terran-Kilrathi War. Image:WCA_-_Morningstar_-_Weapons_VDU.png|Weapons VDU
    3 KB (461 words) - 17:09, 26 October 2019
  • |equivalent = [[Eject! (Kilrathi card)|Eject!]] ...lot is removed from battle and recovered to Ready Area. The fighterand any weapons are destroyed and discarded.
    1 KB (211 words) - 03:35, 26 July 2020
  • '''Weapons Systems''' Your weapons loadout will vary according to your skill level, typical missions and finan
    5 KB (802 words) - 00:10, 24 March 2023
  • ...aged when Archer hesitates to fire and losses her target lock. The damaged Kilrathi ship escapes to a nearby planet. Archer, Maniac, and Maverick pursue the sh ...ful woman. Dr. Sing tries to decline the offer of assistance. She says the Kilrathi must have crawled off into the brush like some wounded animal. They'll neve
    6 KB (1,016 words) - 11:41, 12 June 2020
  • ...n of '''The Wing Commander Encyclopedia''' by the outbreak of the [[Terran-Kilrathi War]]. <br>Currently '''WCPedia''' has about [[Special:Statistics|{{NUMBERO ...ommander II: Vengeance of the Kilrathi|Wing Commander II: Vengeance of the Kilrathi]]
    9 KB (1,314 words) - 17:55, 9 May 2023
  • |faction = kilrathi |Weapons
    1 KB (157 words) - 03:34, 9 September 2012
  • ...y]], [[Taggart's Tactics]], [[Friend or Foe]], [[Weapons of the Terran and Kilrathi Fleets]] and [[Pilot Profiles]].
    1 KB (186 words) - 17:18, 27 April 2023
  • |expansion = [[Wing Commander II: Vengeance of the Kilrathi|Wing Commander II]] The cats are restless and rebellion is brewing throughout Kilrathi slave worlds. As a show of force, the Emperor plans a brutal assault on the
    0 members (0 subcategories, 0 files) - 14:50, 31 March 2023
  • |faction = kilrathi Image:WCA_Manual_-_Grikath.jpg|Weapons of the Terran and Kilrathi Fleets illustration
    4 KB (460 words) - 01:57, 9 November 2019
  • ...ou manage to get some money. you should trade these guns for more powerful weapons. The laser cannon does have the advantage that you can fire it non-stop wit ...ificant energy drain, e.g. the ionic pulse cannon or the plasma gun. These weapons require that you be a more accurate marksman since it is imperative not to
    8 KB (1,205 words) - 02:57, 27 March 2023
  • ...ou manage to get some money. you should trade these guns for more powerful weapons. The laser cannon does have the advantage that you can fire it non-stop wit ...ificant energy drain, e.g. the ionic pulse cannon or the plasma gun. These weapons require that you be a more accurate marksman since it is imperative not to
    8 KB (1,201 words) - 02:56, 27 March 2023
  • |faction = kilrathi |primary user = [[user:=Kilrathi Empire]]
    6 KB (767 words) - 05:09, 13 November 2011
  • |expansion = [[Wing Commander II: Vengeance of the Kilrathi|Wing Commander II]] ...ith Mace tactical nuclear missiles that can wipe out an entire squadron of Kilrathi!
    0 members (0 subcategories, 0 files) - 14:51, 31 March 2023
  • *[[Kilrathi]] *[[Borger's All The Sector's Weapons Systems]]
    5 KB (533 words) - 02:01, 2 February 2011
  • ::Kilrathi designers are often cited for the simplicity and amount of reuse which goes ...eir 2645 rollout by attacking the Epsilon Prima System. Due to a mid-2650s Kilrathi lend-lease program many less developed species continue to fly surplus Dral
    5 KB (837 words) - 15:44, 12 February 2010
  • ...age:clarkson-sport.jpg|thumb|300px|right|Clarkson at the end of the Terran-Kilrathi War, circa 2669]] ...Confederation]] for many decades. It saw extensive use during the [[Terran-Kilrathi War]].
    4 KB (622 words) - 03:33, 9 September 2012
  • '''Weapons Systems''' Your weapons loadout will vary according to your skill level, typical missions and finan
    6 KB (928 words) - 21:18, 23 March 2023
  • ...errans struggled to maintain control of the sector up until the end of the Kilrathi War. ...r'' and its sinister weapon were finally tracked down and destroyed in the Kilrathi-controlled [[Vigrid|Vigrid System]], and Gilkarg was summarily executed for
    6 KB (949 words) - 00:09, 6 May 2017
  • ...the only means by which this could be accomplished was by destroying the [[Kilrathi]] home world, [[Kilrah]]. As the seat of the Imperial family and the major ...ion invested financial and material resources towards the creation of such weapons. Among them was the Temblor Bomb, developed under the supervision of the [[
    7 KB (1,063 words) - 19:27, 23 April 2011
  • ...ou manage to get some money. you should trade these guns for more powerful weapons. The laser cannon does have the advantage that you can fire it non-stop wit ...ificant energy drain, e.g. the ionic pulse cannon or the plasma gun. These weapons require that you be a more accurate marksman since it is imperative not to
    8 KB (1,182 words) - 02:55, 27 March 2023
  • '''Weapons Systems''' Your weapons loadout will vary according to your skill level, typical missions and finan
    6 KB (879 words) - 19:40, 21 April 2023
  • |faction = kilrathi |primary user = [[user:=Kilrathi Empire]]
    7 KB (952 words) - 05:09, 13 November 2011
  • ...red by exceptionally strong engines. All power is focused on these central weapons, abandoning classic shielding in favor of heavy layers of armor plating. An ...rtheless left an indelible mark on the war: from the signing of the Terran-Kilrathi alliance on the deck of the [[TCS Conqueror]] to the last desperate
    4 KB (638 words) - 02:06, 9 September 2012
  • ...9, the title had been passed to an [[F-27 Arrow V]] variant. Two important weapons systems were originally developed for the Wraith: the [[Reaper Cannon]] and Image:WCA_-_Wraith_-_Weapons_VDU.png|Weapons VDU
    4 KB (594 words) - 19:49, 21 October 2019
  • == Evolution of the Kilrathi == ...ke creature which remains to this day a Kilrathi delicacy) and ultimately, weapons.
    9 KB (1,330 words) - 23:54, 11 September 2010
  • The Guardian trades some of its engine capacity for heavier armor and weapons, allowing it to serve as a point-defense fighter. The name comes from their ...fighters. The deployment of early model Guardians countered the testing of Kilrathi Skipper missiles, delaying production of the weapon by fifteen years.
    2 KB (216 words) - 08:28, 21 October 2012
  • ...ou manage to get some money. you should trade these guns for more powerful weapons. The laser cannon does have the advantage that you can fire it non-stop wit ...ificant energy drain, e.g. the ionic pulse cannon or the plasma gun. These weapons require that you be a more accurate marksman since it is imperative not to
    7 KB (1,167 words) - 02:57, 27 March 2023
  • Image:WCA_Manual_-_Candar.jpg|Weapons of the Terran and Kilrathi Fleets illustration ...y flak guns as well as strong armor, it is a hard nut to crack. However, a Kilrathi force with formidable weapon loadouts could destroy Candar if they manage t
    3 KB (365 words) - 19:43, 21 October 2019
  • ...t mention of the Concordia SuperCruiser is a set of transfer orders in the Kilrathi Saga manual which are dated 2656. She was presumably decomissioned before 2 Weapons-
    7 KB (1,068 words) - 23:00, 18 August 2010
  • ...Intelligence]] Command's scan analysis indicated the use of a new Kilrathi weapons technology against the planet. At this point, however, they weren't sure wh [[Category:The Memoirs of Lieutenant Colonel Carl T. LaFong: The Kilrathi War's Greatest Ace (TCSN, Retired)]]
    3 KB (441 words) - 15:39, 23 January 2011
  • | partof = [[Terran-Kilrathi War]] ...Lumbari-Class Transport]]s<br>* Two [[Dorkir-Class Transport]]s<br>* One [[Kilrathi Star Post|Fuel Depot]]<br>* One [[Exeter-Class Destroyer]]<br>** ''[[TCS Gw
    7 KB (1,035 words) - 23:29, 16 July 2011
  • Defend Charon, a mining base in the Hyades System from Kilrathi attacks. |Kilrathi
    6 KB (842 words) - 01:56, 4 March 2023
  • |faction = kilrathi The '''Jalthi''' was a [[Kilrathi]] heavy fighter. It was included in [[Joan's Fighting Spacecraft]] [[Vega S
    6 KB (831 words) - 05:09, 13 November 2011
  • ...ou manage to get some money. you should trade these guns for more powerful weapons. The laser cannon does have the advantage that you can fire it non-stop wit ...ificant energy drain, e.g. the ionic pulse cannon or the plasma gun. These weapons require that you be a more accurate marksman since it is imperative not to
    7 KB (1,172 words) - 02:55, 27 March 2023
  • ...ard the TCS Tiger's Claw, the player was introduced to the viscious feline Kilrathi. Over the course of dozens of missions, the Terran Confederation managed to |<CENTER>[[Kilrathi Star Post|Star Post]]</CENTER>
    7 KB (942 words) - 22:38, 22 September 2012
  • ...ou manage to get some money. you should trade these guns for more powerful weapons. The laser cannon does have the advantage that you can fire it non-stop wit ...ificant energy drain, e.g. the ionic pulse cannon or the plasma gun. These weapons require that you be a more accurate marksman since it is imperative not to
    7 KB (1,165 words) - 02:55, 27 March 2023

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