|Capture opposing pilot from destroyed fighter. This may be used to capture an otherwise-recovered pilot.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|[[Fighter (card type)|Fighter]] (Bloodfang)
...roy a Thunderbolt. Remeber that. Otherwise, the Bloodfang is a really nice fighter, just be aware of its weaknesses. I'd rate the Bloodfang just a bit lower t
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|Kilrathi pilot is removed from battle and recovered to Ready Area. The fighter and any weapons are destroyed and discarded.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Fighter may not use Support.
* The artwork for the two Communications Link Down cards seems to be reversed, with the Kilrathi card showing a VDU onboard a Dralth
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|Fighter must return to Ready Area at end of combat.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Fighter must return to Ready Area at end of combat.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Adjacent friendly fighter can use Attack value instead of Support value to support.
...is that, as with any Support, you're only going to be attacking one enemy fighter. That's great if there is only one, but if there are two you're going to ha
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|Automatic hit on carrier. Can only be mounted on Paktahn or on a fighter with Torpedo Mount. Discard after use.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...the [[Wing Commander Collectible Trading Card Game]]. The set includes six cards, four Terran and two Kilrathi.
'''PILOT AWARD CARDS'''
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|All fighter sat Nav Point are at -1 Defense.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|All fighter sat Nav Point are at -1 Defense.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...each Nav Point that the fight-er recons. Remove the counters if the chosen fighter is destroyed or when it completes its mission.<Br><Br>BENEFIT: If the missi
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Adjacent friendly fighter can use Attack value instead of Support value to support.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|All fighter sat Nav Point are at +1 Defense.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|All fighter sat Nav Point are at +1 Defense.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|All Attack, Support and Bombing values of one Kilrathi fighter are doubled, after all other calculations are made.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Can use Attack value as a Bombing value, even if fighter does not normally have a Bombing value.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...[[Wing Commander Collectible Trading Card Game]]. The set includes twenty cards, ten Terran and ten Kilrathi.
'''BATTLE DAMAGE CARDS'''
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|Provides one Medal Point to any fighter currently launched with a weapon system card. Cannot be used for mustering.
...ractically any fighter one. Just be sure you keep a weapon system aboard a fighter you might want to improve so Rachel can work her magic, that's good advice
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|Play if 2 enemy fighters are in combat at this Nav Point. Affects one fighter only.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Play if 2 enemy fighters are in combat at this Nav Point. Affects one fighter only.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|If his fighter is destroyed and he is not captured, Maniac is returned to the Ready Area.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|This fighter and the fighter directly across from it use Defense value as Attack value this round. Other
...Defense. Since this card has a high rating (meaning only more maneuverable cards can use it) and you can't always be sure you have one of these around, you
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|All fighter sat Nav Point are at -1 Support.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Opposing pilot is returned to its owner's deck, which is then shuffled. Any fighter and weapon card with the pilot are returned to the Ready Area.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Opposing pilot is returned to its owner's deck, which is then shuffled. Any fighter and weapon card with the pilot are returned to the Ready Area.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|Opponent must attack this fighter, if possible.
...ttack, so here you would use a Taunt to get them to attack the less useful fighter.''
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|Add Attack, Support, and Maneuver values together to calculate one fighter's Attack value. Defense becomes 0.
...will be zero. It's possible to get away with that if your opponent has one fighter against your two or two enemies are ganging up on one of your fighters or a
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|Leader of Munitions.<br>Provides one Medal Point to any fighter currently launched with a weapon system card. Cannot be used for mustering.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|All fighter sat Nav Point are at -1 Maneuver.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...re Imminent is a Battle Damage card. They remain with a fighter until that fighter is destroyed or returns to its Carrier's Ready Area (like landing and getti
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...[Wing Commander III: Heart of the Tiger]]. The set includes four Excalibur cards which have identical specifications.
...hey all function the same in the game and you can play two identical Arrow cards at the same time.''
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|Mounted on fighter, gives a Bombing of 0, allows mounting of a Torpedo on a fighter that would otherwise be unable to carry one.
...o Mount is good if you've got a free Torpedo lying around, the mount and a fighter that wouldn't be able to do much with Assault The Carrier, like an Arrow. S
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...[[Wing Commander Collectible Trading Card Game]]. The set includes twenty cards, ten Terran and ten Kilrathi.
..., Defense, and/or Bombing Values. If Weapons cards modify a value that the fighter does not have (such as the Bombing Value on an Arrow or Darket), then that
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...e [[Wing Commander Collectible Trading Card Game]]'s [[Fighter (card type)|Fighter]] card type. It is based on the [[Darket]] spacecraft's appearance in [[Win
cards which have identical specifications. The [[Favored by Sivar Squadron (card)
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...ly recommend for a pilot to go down with their fighter, because often your fighter can "take one of the bastards with them." But you're not always that lucky.
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...our opponent plays, however remember that Battle Damage cards stick with a fighter until they return to the ready area. If you know you can't win a battle, yo
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|All Attack, Support and Bombing values of one Terran fighter are doubled, after all other calculations are made.
: ''This a great ship-charger. You'll be able to take out just about any fighter and lucky bomber pilots will be able to take out a Carrier. Doubled values
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...nder III: Heart of the Tiger]]. The set includes two Thunderbolt VII Elite cards which have identical specifications. The [[Thunderbolt VII (card type)|Thun
==Terran Cards==
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|Cruiser, capital ship.<br>All friendly fighter at Nav Point are at +2 to attack. If destroyed, Kilrathi player loses 6 Pow
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...each Nav Point that the fight-er recons. Remove the counters if the chosen fighter is destroyed or when it completes its mission.<Br><Br>BENEFIT: If the missi
...incoming enemy fighters, otherwise you can choose when to move your recon fighter to the final nav point whenever you want. It could easily take half a dozen
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...em cards are nice and cheap compared to what it would cost you to muster a fighter or pilot with the corresponding abilities. As the name would imply, Improve
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...ommander III: Heart of the Tiger]]. The set includes seven Thunderbolt VII cards which have identical specifications. The [[Thunderbolt VII Elite (card type
==Terran Cards==
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...good offensive-oriented pilot. It's a nice complement for a very defensive fighter like a Thunderbolt. Cost is not too bad. It's a pretty simple card, if you
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...ander III: Heart of the Tiger]]. The set includes three Drakhai Dralthi IV cards which have identical specifications. The [[Dralthi IV (card type)|Dralthi I
==Kilrathi Cards==
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: ''McGoo's pretty cheap so the minor improvement he'll give a fighter is probably worth it. Remember you can't use both Attack and Support in one
[[category:Wing Commander Collectible Trading Card Game Cards]]
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|All fighter sat Nav Point are at -1 Support.
...o do it, you might want to consider Pulsar Snarls Communications. Keep one fighter there (Support would be useless) and if two fighters try to take you down,
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...more survivable, and his Support +1 can help his wingman destroy an enemy fighter or act as a good deterent. Zydeco is like a cheap "Vaquero" card (which we'
[[category:Wing Commander Collectible Trading Card Game Cards]]
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...Commander III: Heart of the Tiger]]. The set includes four Hellcat V Elite cards which have identical specifications. The [[Hellcat V (card type)|Hellcat V]
==Terran Cards==
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|Fighter may not use Support.
* The artwork for the two Communications Link Down cards seems to be reversed, with the Terran card showing a VDU onboard a Hellcat
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